Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 13127842646259346336 99 smg8006 the Magician (level 5, 0/36 HPs) Began as a Djinni Conjurer on June 9, 2025. Killed from afar by Ijyb (2 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:41 (1775 turns). smg8006 the Magician (Djinni Conjurer) Turns: 1775, Time: 00:02:41 Health: 0/36 AC: 2 Str: 6 XL: 5 Next: 2% Gold: 128 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower g - an amulet of the acrobat Scrolls b - 2 scrolls of enchant armour {unknown} c - a scroll of immolation {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of torment {unknown} k - a scroll of identify {unknown} m - a scroll of blinking {unknown} o - a scroll of poison {unknown} Potions e - a potion of curing {unknown} h - a potion of haste {unknown} j - a potion of mutation {unknown} l - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Shock Conj/Air 96% 1d9 1% 1 f - Scorch Fire 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Ijyb is no longer more vulnerable to fire. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Ijyb. Ijyb is moderately wounded. Ijyb's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Ijyb. Ijyb is burned terribly! Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (severely wounded, more vulnerable to fire, 74% to hit) The zap misses Ijyb. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. You resist. You die... Ijyb screams, "Time for next experiment!" #.###'## +......# #......# .#......# .h.o....####... .......†....... #)# #g# #####@##### #..[')'...# #.###)###.# ..# #.# #.# #. #.# ###+###.###+###.## #.#+ +.............+..###.. ###+###.###+###..#...# #.# #..#...# #.###.###.# #..#...# You could see Ijyb (combustible). Vanquished Creatures An orc wizard (D:3) 2 adders 6 orcs (D:3) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 7 jackals A quokka (D:2) 4 ball pythons 3 bats (D:2) 9 frilled lizards 5 goblins 2 kobolds 7 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 318 | D:1 | Found a faded altar of an unknown god. 840 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 840 | D:2 | Learned a level 1 spell: Shock 1606 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1760 | D:3 | Noticed Ijyb 1768 | D:3 | Reached XP level 5. HP: 20/36 MP: 0/0 1768 | D:3 | Learned a level 2 spell: Scorch 1775 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_basic, minmay_lizard_king D:3: layout_basic, mainiacjoe_overflow_surrounded_room, minmay_door_square, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 14 || 98 Searing Ray | | 3 || 3 Scorch | | 7 || 7 Shock | | 1 || 1 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1702 | 72 | 0 | 1490 | 3 | 591.3 | Dungeon | 1774 | 1702 | 72 | 0 | 1490 | 3 | 591.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 830 daAuts D:2: 692 daAuts D:3: 251 daAuts