smg8006 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 27, D:1) a +0 sling (3, 7, D:1) a jackal corpse (skeletalised by now) (5, 7, D:1) a +0 club a staff of air a kobold corpse (skeletalised by now) (5, 37, D:1) a +0 club (12, -2, D:1) a +0 short sword (21, 8, D:1) a rat corpse (skeletalised by now) (22, 11, D:1) a +0 club (25, 12, D:1) a ball python skeleton (27, 34, D:1) a +0 ring mail (30, 34, D:1) a bat skeleton (32, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 28, D:1) a frilled lizard skeleton (35, -3, D:1) a +0 ring mail (37, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 8, D:1) a rat corpse (skeletalised by now) (49, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, 18, D:2) a +0 chain mail (8, -8, D:2) an adder skeleton (9, -8, D:2) a +0 dagger a kobold skeleton (11, -18, D:2) a +0 robe (16, -23, D:2) a +0 mace (27, -21, D:2) a +0 hammer (28, 10, D:2) a ball python skeleton (35, 7, D:2) a +0 dagger (44, -6, D:2) a +0 hand axe a goblin skeleton (48, -22, D:2) a quokka skeleton (49, -3, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now)