Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 363762420816743082 28 smg8006 the Conjurer (level 2, 0/30 HPs) Began as a Demigod Conjurer on May 9, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:51 (937 turns). smg8006 the Conjurer (Demigod Conjurer) Turns: 937, Time: 00:01:52 Health: 0/30 AC: 21 Str: 8 XL: 2 Next: 75% Magic: 6/7 EV: 2 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . l - +0 short sword rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . g - melded +2 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5), tree-form, attractive, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +0 mace of protection l - a +0 short sword (weapon) Missiles e - 17 stones Armour a - a +0 robe (melded) g - a +2 cloak (melded) Scrolls c - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} h - a scroll of silence {unknown} Potions b - a potion of magic Skills: + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +0 robe and +2 cloak meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You die... # # .# ..# ########.#...# #............. #..<..♣†...... #.........!... .....######.##.## .....# .# ..... # .... ... ... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 324 | D:1 | Found Moppebb's Antique Weapon Shoppe. 350 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 632 | D:1 | Reached skill level 4 in Conjurations 935 | D:2 | HP: 1/30 [poisoned by an adder] 937 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, serial_shops, nicolae_lakefront_shop, ebering_ecumenical_altar_webs D:2: minmay_evil_eye, layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Conjurations | 4 | 4.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Mace || 36 Short sword || 8 Cast: Magic Dart || 31 Use: Potion || 3 Armour: Robe || 38 Dodge: Dodged || 29