Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 2480034055440984420 30 smg8006 the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on May 7, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1018 turns). smg8006 the Magician (Djinni Conjurer) Turns: 1018, Time: 00:01:42 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 35% Gold: 83 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . i - +1 dagger (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 short sword f - a +0 sling i - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} n - a scroll of vulnerability {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of mutation {unknown} d - a potion of haste {unknown} k - a potion of enlightenment {unknown} m - a potion of brilliance {unknown} p - 2 potions of curing {unknown} q - 3 potions of heal wounds {unknown} Skills: + Level 2.7 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 51 gold pieces (gained 11). You now have 61 gold pieces (gained 10). You now have 75 gold pieces (gained 14). Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf yells, "Fluff illywillydillykilly leg!" Crazy Yiuf whimpers, "Gnoll! Liver tired knee." Found a club. You see here a +0 club. You now have 76 gold pieces (gained 1). You see here a +0 club. Items here: )) ÷÷. p - 2 brown potions You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - a pink potion You now have 83 gold pieces (gained 7). q - 3 pink potions (gained 2) Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. You reach down and open the door. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You hit Crazy Yiuf but do no damage. Lightning courses through Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. You hit Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... ###...............# ###...........#.### ................# .#...#.########## ....##.# ....##.# ...###.##### ### ..<# #.....## ###..)# ...###....PP####@j...# ##.........P.#..##..⌠# ###(.......#.### ### #.....####### #.....# #.....########## #..............# #.......>......# ##............## You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons 2 bats (D:1) 3 endoplasms (D:1) 3 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 699 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 699 | D:2 | Learned a level 1 spell: Summon Small Mammal 835 | D:2 | Noticed Crazy Yiuf 1018 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 18 Dagger || 4 Cast: Magic Dart || 43 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 23