Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6883542968700690059 151 smg8006 the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Oct 7, 2024. Slain by an orc priest ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (2550 turns). smg8006 the Magician (Djinni Conjurer) Turns: 2550, Time: 00:02:47 Health: -1/35 AC: 3 Str: 6 XL: 5 Next: 60% Gold: 154 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - +4 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons c - a +4 whip (weapon) i - a +2 dagger of venom Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) o - a +1 ring mail of positive energy Jewellery e - a ring of protection from cold (left hand) n - a +6 ring of strength Scrolls b - a scroll of torment {unknown} d - 2 scrolls of amnesia {unknown} k - a scroll of identify {unknown} l - a scroll of butterflies {unknown} m - a scroll of revelation {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of fog {unknown} Potions f - 2 potions of invisibility {unknown} g - 2 potions of curing {unknown} j - a potion of might {unknown} p - a potion of magic {unknown} q - a potion of lignification {unknown} s - a potion of cancellation {unknown} u - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Freeze Ice 100% 1d10 1% 1 f - Momentum Strike Conj/Tloc 58% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (lightly wounded, 79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest closely misses you. The orc priest looks satisfied for a moment. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray misses the orc priest. The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 whip. You die... ........#...............# #.# .#####..#..####.######### #.# .# #..#..# #.# #.# .### #..#..# #.##### #.# ...# #..#..# #.....# #.# ##.###..#..# #####.#######.# ##..##<....########.........# ###.######......)############ ................@o).)... ####.#####.......####### # #.## #.......# # #..## #.......# # ##..# #.......# # ##.###.......# # #..##..###### ##[.##...#### ##..###....## You could see an orc priest. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 5 adders 2 ribbon worms A dart slug (D:3) 3 orcs (D:3) A ball python (D:2) 5 bats 5 endoplasms 4 giant cockroaches (D:1) 3 goblins 10 hobgoblins 4 jackals (D:2) A quokka (D:2) 5 frilled lizards 4 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 372 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 372 | D:1 | Learned a level 1 spell: Freeze 1121 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1425 | D:2 | Found a burning altar of Makhleb. 1889 | D:3 | Reached skill level 5 in Spellcasting 1889 | D:3 | Reached skill level 5 in Conjurations 1889 | D:3 | Reached skill level 5 in Hexes 1889 | D:3 | Reached skill level 5 in Summonings 1889 | D:3 | Reached skill level 5 in Necromancy 1889 | D:3 | Reached skill level 5 in Translocations 1889 | D:3 | Reached skill level 5 in Fire Magic 1889 | D:3 | Reached skill level 5 in Ice Magic 1889 | D:3 | Reached skill level 5 in Air Magic 1889 | D:3 | Reached skill level 5 in Earth Magic 1889 | D:3 | Reached skill level 5 in Alchemy 1889 | D:3 | Reached XP level 5. HP: 19/35 MP: 0/0 1889 | D:3 | Learned a level 2 spell: Momentum Strike 2550 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_cross D:2: layout_loops_ring, basic_altar, minmay_circle_x D:3: layout_basic, grunt_decor_cap, chequers_arboretum Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 55 || 126 Iskenderun's Myst | | 6 || 6 Searing Ray | | 5 || 5 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 3 | 1 || 4