Dungeon Crawl Stone Soup version 0.33-a0-194-g07b0ac27cd (webtiles) character file. Game seed: 4571123023560157103 57 smg8006 the Magician (level 4, -14/31 HPs) Began as a Djinni Conjurer on Oct 2, 2024. Killed from afar by a white imp (18 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:03:58 (1637 turns). smg8006 the Magician (Djinni Conjurer) Turns: 1637, Time: 00:03:58 Health: -14/31 AC: 5 Str: 6 XL: 4 Next: 18% Gold: 98 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . j - +2 short sword (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . i - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +0 dagger j - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) i - a +1 pair of gloves (worn) Scrolls g - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} p - a scroll of teleportation {unknown} q - a scroll of poison {unknown} Potions c - 2 potions of degeneration {unknown} d - 2 potions of curing {unknown} e - a potion of resistance {unknown} l - 3 potions of heal wounds {unknown} m - a potion of might {unknown} n - a potion of ambrosia {unknown} o - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap misses the white imp. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, 74% to hit) The zap hits the white imp but does no damage. The white imp is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 74% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The white imp attacks as it pursues you! The white imp hits you but does no damage. Found a jewelled bronze wand. The white imp spits at you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The white imp attacks as it pursues you! The white imp closely misses you. The white imp attacks as it pursues you! The white imp closely misses you. The white imp attacks as it pursues you! The white imp closely misses you. Your magical contamination has completely faded away. Found 10 gold pieces. The white imp gestures at you. The puff of frost hits you!! You feel a terrible chill! Ouch! That really hurt! You die... ########### #.. ../...### #.# #...$.... #.# #@# ######.###.# ##...?.....5# # ...........## .# #.####)##.####.## #.# #.##........ #.# #.........## #.# ####.......# ###.#######...###.# You could see a white imp. Vanquished Creatures An adder (D:2) 6 bats 5 endoplasms A giant cockroach (D:2) 3 goblins (D:2) 8 hobgoblins 4 quokkas 7 ball pythons 4 frilled lizards 3 kobolds (D:2) 2 rats (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 252 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 703 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 703 | D:1 | Learned a level 1 spell: Shock 1289 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1637 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_ring, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, gammafunk_ghost_mausoleum, minmay_divided_ellipse Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Short sword | 12 | 16 || 28 Cast: Magic Dart | 61 | 6 || 67 Shock | | 3 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 9 | 11 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1626 | 1501 | 125 | 3 | 1167 | 3 | 542.0 | Dungeon | 1626 | 1501 | 125 | 3 | 1167 | 3 | 542.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 723 daAuts D:3: 40 daAuts