Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 13022860814098781938 40 smg8006 the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 29, 2024. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1417 turns). smg8006 the Magician (Djinni Conjurer) Turns: 1417, Time: 00:01:36 Health: 0/25 AC: 5 Str: 6 XL: 3 Next: 72% Gold: 109 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . d - staff of alchemy rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . m - +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +2 pair of gloves (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery b - a ring of positive energy (left hand) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} f - 2 scrolls of teleportation {unknown} g - 2 scrolls of amnesia {unknown} i - a scroll of revelation {unknown} j - a scroll of noise {unknown} Potions h - a potion of ambrosia {unknown} k - 2 potions of might {unknown} l - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat, p - Terence Aim: a rat (78% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +2 ring mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... Terence says, "And stay out!" ######### #.......### #.#.......< #######.#.###.### ..........###.### #######.###...... #. #.# #.###.# #. .#.###########.# #.# #.# .. ......@@.......# #.###.# #. ##.############# #.....# # #. ##.#... #.##.######.# #..... ............# #..... ####..######## #..#.# #.........# ###..... ###..######.# #....#.# #.......>...# #.####.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons 2 endoplasms 2 giant cockroaches (D:2) A goblin (D:1) A hobgoblin (D:1) 3 kobolds 3 quokkas 2 bats A frilled lizard (D:2) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 976 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 976 | D:2 | Learned a level 1 spell: Kiss of Death 1047 | D:2 | Found a faded altar of an unknown god. 1402 | D:2 | Noticed Terence 1417 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_totnotflames, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 73 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1415 | 1314 | 101 | 0 | 1171 | 2 | 707.5 | Dungeon | 1415 | 1314 | 101 | 0 | 1171 | 2 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 560 daAuts