Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 11630678375235572740 518 smg8006 the Reanimator (level 7, -4/36 HPs) Began as a Deep Elf Necromancer on Sept 28, 2024. Was an Initiate of Vehumet. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:14:48 (3821 turns). smg8006 the Reanimator (Deep Elf Necromancer) Turns: 3821, Time: 00:14:48 Health: -4/36 AC: 3 Str: 9 XL: 7 Next: 1% Magic: 12/16 EV: 9 Int: 28 God: Vehumet [......] Gold: 283 SH: 0 Dex: 17 Spells: 11/18 levels left rFire . . . v - +0 short sword (elec) rCold x . . (no shield) rNeg . . . w - +1 ring mail of Liberty {Str+4 Dex+2 SInv} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: animating dead A: magic regeneration, horns 1, deformed body, low MP 1, cold vulnerability 1, subdued magic 1, inability to drink after injury 1, MP-powered wands a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. Inventory: Hand Weapons v - a +0 short sword of electrocution (weapon) Missiles s - 3 atropa-tipped darts Armour b - a +0 robe w - the +1 ring mail of Liberty (worn) {Str+4 Dex+2 SInv} (You found it on level 4 of the Dungeon) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Jewellery e - a +6 ring of intelligence (left hand) r - a ring of magical power Wands a - a wand of polymorph (5) Scrolls f - 2 scrolls of brand weapon {unknown} g - 4 scrolls of identify {unknown} j - a scroll of blinking {unknown} l - a scroll of fear {unknown} n - a scroll of amnesia {unknown} t - 2 scrolls of vulnerability {unknown} u - 2 scrolls of fog {unknown} Potions c - a potion of magic d - a potion of attraction {unknown} h - 2 potions of mutation {unknown} i - 2 potions of lignification {unknown} k - 2 potions of invisibility {unknown} m - 2 potions of enlightenment {unknown} o - 2 potions of degeneration {unknown} p - 3 potions of brilliance {unknown} q - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting * Level 8.7 Necromancy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 88% 2d13 1% 2 c - Animate Dead Necr 44% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 44% 2d9 1% 3 Curse of Agony Necr 44% N/A 10% 5 Magic Dart Conj 24% 1d4 14% 1 Blink Tloc 12% N/A 22% 2 Call Imp Summ 12% N/A 22% 2 Teleport Other Tloc 6% N/A 41% 3 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. Armour fits poorly on your strangely shaped body. Your magical capacity is low. (-10% MP) You are vulnerable to cold. (rC-) Your spells are a little easier to cast, but a little less powerful. You occasionally lose the ability to drink potions when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The water moccasin bites your soul wisp. Your soul wisp is destroyed! Unknown command. You feel sick. A jelly comes into view. Your ice beast zombie hits the water moccasin. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, ally target, chance to affect: 50%) The water moccasin resists with significant effort. You feel sick. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, chance to affect: 50%) The water moccasin resists with significant effort. You feel sick. The water moccasin closely misses you. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, chance to affect: 50%) The water moccasin resists with significant effort. You feel sick. You are no longer poisoned. The water moccasin barely misses you. Your ice beast zombie barely misses the water moccasin. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, chance to affect: 50%) The water moccasin resists with significant effort. The water moccasin bites you. You die... #.########......#.#..##. ####.##...###....###.#..##. #..........'...###...##.#.. #..........#.#........#.... #..........#...##..>..##... ##...##...####..#........#. ###...#########..##...###... #.............#...#.###..... #.........S@..#...#.#....#.. #........Z5...#..........#.. ##............#....#.....#.. #.....J....).#..........#.. #.............#..........#.. #.....##.....##....###...##. #..... #.....###### ##### # #!.... +.....# #..... #.!...# You could see a water moccasin (ally target), a jelly, a shadow imp and a friendly ice beast zombie. Vanquished Creatures 2 bombardier beetles An orc priest (D:3) Ijyb (D:4) 3 adders (D:4) A dart slug (D:1) A ribbon worm (D:2) 5 orcs 6 bats 4 endoplasms 5 giant cockroaches 3 goblins 5 hobgoblins 6 jackals A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 3 kobolds 4 rats 55 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) An ice beast (D:5) An orc priest (D:3) Jessica (D:3) 2 adders 2 dart slugs 2 orcs (D:3) 3 ball pythons 2 bats 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 4 jackals 3 frilled lizards 4 kobolds 3 rats 43 creatures vanquished. Vanquished Creatures (others) An orc zombie (D:3) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Reached skill level 5 in Necromancy 158 | D:1 | Reached XP level 2. HP: 9/15 MP: 5/8 435 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 1080 | D:2 | Reached skill level 6 in Necromancy 1396 | D:2 | Found a faded altar of an unknown god. 1400 | D:2 | Prayed at the altar of an unknown god. 1400 | D:2 | Became a worshipper of Xom of Chaos 1527 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1540 | D:2 | Fell from the grace of Xom 1583 | D:3 | Learned a level 2 spell: Grave Claw 1588 | D:3 | Learned a level 4 spell: Animate Dead 1746 | D:3 | Noticed Jessica 1762 | D:3 | Killed Jessica 1763 | D:3 | Reached XP level 5. HP: 24/28 MP: 14/14 1776 | D:3 | Reached skill level 7 in Necromancy 1790 | D:3 | Reached skill level 5 in Spellcasting 2056 | D:3 | Found a white marble altar of Elyvilon. 2056 | D:3 | Found a glowing golden altar of the Shining One. 2056 | D:3 | Found a glowing silver altar of Zin. 2187 | D:3 | XOM: stat loss: -2 Str (3/5) 2351 | D:4 | Noticed Ijyb 2444 | D:4 | XOM: 4-stop teleportation journey 2624 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/16 2730 | D:4 | Killed Ijyb 3047 | D:4 | XOM: draining 3052 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3052 | D:4 | Found an opulent altar of Gozag. 3248 | D:4 | XOM: give mutations 3248 | D:4 | Gained mutation: You are weak. (Str -2) [Xom's mischief] 3248 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [Xom's mischief] 3288 | D:4 | XOM: give mutations 3288 | D:4 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [Xom's mischief] 3288 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's mischief] 3288 | D:4 | Gained mutation: You have a pair of small horns on your | head. [Xom's mischief] 3288 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [Xom's mischief] 3305 | D:4 | Identified the +1 ring mail of Liberty {Str+4 Dex+2 SInv} 3468 | D:4 | Found a hazy altar of Hepliaklqana. 3507 | D:4 | XOM: give mutations 3507 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 3507 | D:4 | Gained mutation: You are vulnerable to cold. (rC-) [Xom's | mischief] 3507 | D:4 | Lost mutation: You are weak. (Str -2) [Xom's mischief] 3574 | D:5 | Entered Level 5 of the Dungeon 3576 | D:5 | XOM: summons 1 hostile chaos creature 3577 | D:5 | Noticed a swamp drake 3673 | D:5 | Noticed a water moccasin 3683 | D:5 | Killed a water moccasin 3684 | D:5 | Reached skill level 8 in Necromancy 3696 | D:5 | Found a staircase to the Ecumenical Temple. 3711 | Temple | Entered the Ecumenical Temple 3722 | Temple | Became a worshipper of Vehumet 3798 | D:5 | Noticed an ice beast 3806 | D:5 | Noticed a water moccasin 3807 | D:5 | Killed an ice beast 3808 | D:5 | Reached XP level 7. HP: 25/36 MP: 12/16 3821 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, supply_closet_lemuel, minmay_misc_feat_nine_boxes D:3: layout_rooms, dreamdust_divine_triumvirate, uniq_jessica D:4: layout_layer_cave, grunt_temple_overflow_opulence, nzn_hepliaklqana_mist_gate, uniq_ijyb D:5: layout_gridville, minmay_temple_entry_slanted, chequers_serial_rivers_micro_b, hex_tiny, minmay_increasing_density, uniq_edmund Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 7 8 | 8.7 Spellcasting | 4 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 16 | | || 16 Short sword | 136 | 129 | 2 || 267 Unarmed | | 5 | || 5 Headbutt | | 2 | 1 || 3 Cast: Soul Splinter | 46 | 26 | 4 || 76 Grave Claw | | 8 | || 8 Animate Dead | | 6 | || 6 Invoke: Renounce Religion | | 1 | || 1 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 90 | 50 | || 140 Ring mail | | 17 | 4 || 21 Skin | | 1 | || 1 Dodge: Dodged | 146 | 84 | 3 || 233 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3814 | 3639 | 175 | 10 | 2223 | 6 | 635.7 | Dungeon | 3791 | 3636 | 155 | 10 | 2223 | 5 | 758.2 | Temple | 22 | 2 | 20 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1285 daAuts D:1: 901 daAuts D:3: 740 daAuts D:2: 639 daAuts D:5: 224 daAuts Temple: 22 daAuts