Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 7712196771866961275 125 smg8006 the Apothecary (level 5, -2/35 HPs) Began as a Formicid Alchemist on Sept 21, 2024. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:06:21 (1903 turns). smg8006 the Apothecary (Formicid Alchemist) Turns: 1903, Time: 00:06:22 Health: -2/35 AC: 2 Str: 12 XL: 5 Next: 30% Magic: 1/10 EV: 11 Int: 17 God: Gold: 93 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . h - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons h - a +3 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration o - a ring of protection from cold Wands m - a wand of roots (8) Scrolls g - a scroll of fog {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} e - a potion of invisibility {unknown} f - a potion of might {unknown} i - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting - Level 0.8 Conjurations * Level 6.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 7% 2 Olgreb's Toxic Radiance Alch 25% N/A 12% 4 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Sticky Flame Fire/Alch 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. You resist with some effort. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard looks more healthy. The orc wizard barely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 67% to hit) The sting misses the orc wizard. The sting hits the goblin. The goblin is poisoned. You kill the goblin! The orc wizard casts a spell at you. You are confused. You bump into the rock wall. You miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The magic dart hits you. You die... #...?.....####....#### +.........+........... #.........###.......## #.......# #.#.#.#.# #.....# #.###.#.# #.).# # #.#.# #)# #...# #o# ##..# ########@# #.####..# #.......=## #.......# #.##......## ######.## #.####..........# #.# #...<..........## #.# ######........#.##########.# #.##..................# #.##...#.############## #.######.# You could see an orc wizard. Vanquished Creatures Ijyb (D:3) 2 adders 2 dart slugs 2 orcs (D:3) 6 ball pythons 4 endoplasms A giant cockroach (D:2) 7 goblins 2 hobgoblins 8 kobolds 3 quokkas 6 bats 2 frilled lizards 6 rats 52 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 405 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 422 | D:1 | Reached skill level 5 in Alchemy 1053 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1481 | D:3 | Noticed Ijyb 1488 | D:3 | Killed Ijyb 1489 | D:3 | Reached skill level 6 in Alchemy 1846 | D:3 | Reached XP level 5. HP: 32/35 MP: 9/9 1903 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, minivault_25 D:2: layout_loops_ring D:3: layout_loops_corners, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 5 6 | 6.4 Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 2.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 53 | 44 || 97 Unarmed | 2 | || 2 Short sword | 2 | || 2 Cast: Sting | 32 | 18 || 50 Stab: Sleeping | 9 | 2 || 11 Armour: Robe | 18 | 30 || 48 Dodge: Dodged | 28 | 21 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1810 | 91 | 0 | 1085 | 3 | 633.7 | Dungeon | 1901 | 1810 | 91 | 0 | 1085 | 3 | 633.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:3: 608 daAuts D:2: 495 daAuts