Seeded DCSS version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 7606201759021065423 (custom seed) 1004 smg8006 the Vexing (level 8, 0/60 HPs) Began as a Formicid Hexslinger on Sept 19, 2024. Slain by a human ... wielding a +0 flail (10 damage) ... on level 8 of the Dungeon. The game lasted 00:02:54 (901 turns). smg8006 the Vexing (Formicid Hexslinger) Turns: 901, Time: 00:02:55 Health: 0/60 AC: 2 Str: 14 XL: 8 Next: 43% Magic: 13/13 EV: 12 Int: 12 God: Gold: 68 SH: 4 Dex: 18 Spells: 14/14 levels left rFire . . . e - +0 arbalest rCold . . . i - +0 buckler rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.30/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +0 arbalest (weapon) Armour c - a +0 robe (worn) i - a +0 buckler (worn) Jewellery g - a ring of resist corrosion (left hand) Wands d - a wand of digging (3) Scrolls b - a scroll of poison Skills: + Level 4.1 Fighting + Level 4.2 Ranged Weapons + Level 3.8 Dodging + Level 3.8 Spellcasting + Level 5.7 Hexes + Level 3.6 Fire Magic You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 4% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 13% N/A 14% 3 Cause Fear Hex 8% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 67% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Annotations: D:8 3 runed translucent doors, Marronie's ghost, novice CoMo Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History a +0 club; 7 stones; a +0 leather armour You sense a monster nearby. Found a stone staircase leading up. Found a cloak. A human comes into view. It is wielding a +0 flail. Found a cloak. The human shouts! There is an open door here. You shoot a bolt. The bolt hits the human! The human is heavily wounded. The human hits you with a +0 flail! The human barely misses you. You shoot a bolt. The bolt barely misses the human. The human hits you with a +0 flail. The human barely misses you. You shoot a bolt. The bolt closely misses the human. The human hits you with a +0 flail! You shoot a bolt. The bolt hits the human but does no damage. The human is heavily wounded. The human hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a bolt. The bolt barely misses the human. The human hits you with a +0 flail! You die... ........#)....... ........#>.#..... ........#.)...... .)........##..... .........###..... ........##....... ####....##...##### #. #....##...#[p[# # ?. #####.#...###@#.# ... #...........# ..## ###..........# ...# #..........# +##### #........#.# ......# #<.........# ......# #..........# ......# #..........# .....# ...........# You could see a human. Vanquished Creatures 4 humans (D:8) A sky beast (D:8) 3 ice beasts (D:8) A gnoll sergeant (D:8) 4 gnolls An orc (D:8) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | You fall into a shaft and drop 1 floor! 6 | D:2 | You fall into a shaft and drop 1 floor! 9 | D:3 | You fall into a shaft and drop 3 floors! 12 | D:6 | You fall into a shaft and drop 2 floors! 75 | D:8 | Noticed a sky beast 78 | D:8 | Killed a sky beast 79 | D:8 | Reached skill level 4 in Hexes 79 | D:8 | Reached XP level 2. HP: 22/22 MP: 2/4 79 | D:8 | Reached XP level 3. HP: 27/27 MP: 2/5 79 | D:8 | Reached XP level 4. HP: 33/33 MP: 2/6 202 | D:8 | Found a runed translucent gate. 202 | D:8 | Found a runed translucent gate. 202 | D:8 | Found a runed translucent gate. 207 | D:8 | Noticed Marronie's ghost (novice CoMo) 245 | D:8 | Noticed an ice beast 254 | D:8 | Killed an ice beast 255 | D:8 | Reached XP level 5. HP: 20/39 MP: 6/8 407 | D:7 | Reached XP level 6. HP: 11/46 MP: 9/9 592 | D:8 | Noticed an ice beast 593 | D:8 | Noticed an ice beast 595 | D:8 | Killed an ice beast 595 | D:8 | Noticed a human 596 | D:8 | Reached XP level 7. HP: 52/52 MP: 9/11 597 | D:8 | Noticed a human 605 | D:8 | Reached skill level 5 in Hexes 609 | D:8 | Killed a human 612 | D:8 | HP: 1/52 [human/+0 club (7)] 614 | D:8 | Killed a human 615 | D:8 | Reached XP level 8. HP: 2/60 MP: 11/13 697 | D:8 | Noticed a human 728 | D:8 | Killed a human 840 | D:8 | Noticed a human 844 | D:8 | Killed a human 896 | D:8 | Noticed a human 901 | D:8 | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring D:2: layout_basic, serial_shops, shop D:3: layout_basic, lemuel_crystal_altar, grunt_ministairs_15, kennysheep_generic_room_9, uniq_crazy_yiuf_cottage, uniq_natasha D:6: layout_basic, mainiacjoe_overflow_small_starburst, grunt_dithmenos_smoke, lightli_temple_of_fire, okawaru_ov_weapons_minmay, hangedman_decor_clover_reticule D:7: layout_loops_cross, mainiacjoe_overflow_brackets, worldfamousw_hep_ancestral_shrine D:8: old_forge, layout_cave_pods, gammafunk_ghost_necromancy, serial_column_ruins, column_ruins_hut, column_ruins_open_tiny, column_ruins_open_tiny, column_ruins_grid_1, column_ruins_grid_1, minmay_ruffians Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 | 4.1 Dodging | 2 3 | 3.8 Hexes | 4 5 | 5.7 Spellcasting | 2 3 | 3.8 Fire Magic | 2 3 | 3.6 Ranged Weapons | 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Arbalest | 3 | 22 | 30 || 55 Ability: Shaft Self | 4 | | || 4 Evoke: Wand | | 6 | 9 || 15 Use: Potion | | 1 | || 1 Scroll | | | 1 || 1 Armour: Robe | | 6 | 15 || 21 Dodge: Dodged | | 14 | 9 || 23 Block: Buckler | | 2 | 12 || 14