Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 17753882279353714845 5 smg8006 the Caller (level 1, -2/9 HPs) Began as a Felid Summoner on Sept 19, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (285 turns). smg8006 the Caller (Felid Summoner) Turns: 285, Time: 00:00:23 Health: -2/9 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 2/4 EV: 16 Int: 18 God: Gold: 40 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Potions a - 2 potions of magic Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 2.1 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There are monsters nearby! The jackal barks! x2 You see here 2 silvery potions. Found a stone staircase leading down. You closely miss the jackal. You claw the jackal, but do no damage. The jackal barely misses you. You completely miss the jackal. The jackal closely misses you. You scratch the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. You barely miss the jackal. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. x2 The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal misses you. The jackal barely misses you. The jackal pauses to sniff the ground. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..##.....#♣ ####..........♣ #............##♣♣♣ .............###.# #..##..........#.## ### #.....(#...###.#.. ...# #......##..# #.#r##....# #.......#..# #..hhh.# ...........####r@##... ...................# ....[.....#####.##..... #.>.......# #.# #....> ....#.>. ..# ..#.# ...##.# #..# .# # ... #. #... . #. .. .... #. .. .. You could see 3 jackals and 2 friendly quokkas. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A ball python (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 163 | D:1 | Slain by a kobold 163 | D:1 | Lost a life (0 lives remaining) 285 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2 Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Summon Small Mamm || 4 Stab: Sleeping || 4 Armour: Skin || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 0 | 229 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 0 | 229 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts