Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 12174323782498033887 2 smg8006 the Vexing (level 1, 0/15 HPs) Began as a Formicid Hexslinger on Sept 19, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (28 turns). smg8006 the Vexing (Formicid Hexslinger) Turns: 28, Time: 00:00:19 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 44% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.7 Dodging + Level 1.2 Spellcasting * Level 3.7 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 10% 2 Sigil of Binding Hex 9% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal bites you. The jackal bites you but does no damage. x2 The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. x4 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The jackal misses you. The jackal barely misses you. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..##.# #..#.#{ ######..##....# #...##..##.... #...##..##... #.<.##..##..###.#. #...##..##........ #...##..##@# ##'###..##h# #.###.###...rh# #.........⌠...#. ..................# #########.#####.### ####'#####... #.......##.### #.......##.., You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 28 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 13 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 13 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts