Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 3388587361527385700 13 smg8006 the Apothecary (level 2, -1/19 HPs) Began as a Formicid Alchemist on Sept 19, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (560 turns). smg8006 the Apothecary (Formicid Alchemist) Turns: 560, Time: 00:01:22 Health: -1/19 AC: 2 Str: 12 XL: 2 Next: 50% Magic: 2/5 EV: 11 Int: 14 God: Gold: 74 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 leather armour Jewellery e - a ring of protection from fire (left hand) Scrolls g - a scroll of blinking {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - a potion of heal wounds {unknown} h - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: - Level 1.8 Dodging - Level 2.5 Stealth + Level 2.4 Spellcasting + Level 1.2 Conjurations * Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The ball python barely misses you. The ball python closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - hobgoblin Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! The ball python bites you but does no damage. The ball python barely misses you. The hobgoblin closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! The hobgoblin hits you. You die... ###.# #.... #...# #. ####...# ... ...... .. #...###.# #...g...########## ##...@)..##.......# #...######........## ### #...# #..##.....# ..###### #...## #..##.#...# #......# #..(.## #.........### #.####.# #.....####.##.##.#.... ....##.# #..........(.....##### #...##.#####...~~~.......#### #.#.#..^.......~_~.....#..# # You could see a hobgoblin (poisoned). Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Conjurations 233 | D:1 | Found a faded altar of an unknown god. 329 | D:1 | Reached XP level 2. HP: 3/19 MP: 3/5 560 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Dodging | | 1.8 Stealth | | 2.5 Spellcasting | | 2.4 Alchemy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Sting || 10 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 25