smg8006 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones a kobold skeleton (0, 1, D:1) a +0 short sword (7, 28, D:1) a +0 club (16, 26, D:1) a quokka corpse (skeletalised by now) (17, -4, D:1) a +0 sling (28, 8, D:1) a quokka skeleton (28, 16, D:1) 5 stones (29, 27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 27, D:1) a +0 dagger (35, -8, D:1) a +0 scale mail (35, 16, D:1) a +0 club (36, 14, D:1) a ball python skeleton (40, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 17, D:2) a +0 dagger a +0 sling (7, 12, D:2) a quokka corpse (7, 13, D:2) a +0 short sword 2 stones a kobold corpse (15, 10, D:2) 2 poisoned darts (19, 13, D:2) a flux talisman (25, 4, D:2) a quokka corpse (31, -15, D:2) a potion of heal wounds (34, -19, D:2) a +0 flail (36, -13, D:2) a ball python corpse (37, -8, D:2) a +0 club