Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 5483583801712211673 9 smg8006 the Apothecary (level 2, -3/19 HPs) Began as a Formicid Alchemist on Sept 18, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (320 turns). smg8006 the Apothecary (Formicid Alchemist) Turns: 320, Time: 00:00:37 Health: -3/19 AC: 2 Str: 12 XL: 2 Next: 20% Magic: 3/5 EV: 10 Int: 14 God: Gold: 5 SH: 4 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold . . . c - +0 buckler rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting - Level 0.8 Conjurations * Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 43% 3 Olgreb's Toxic Radiance Alch 14% N/A 45% 4 Sticky Flame Fire/Alch 8% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You miss the bat. The bat is heavily wounded. You block the bat's attack. The gnoll hits you with a +0 whip. The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you but does no damage. You block the gnoll's attack. You hit the bat. The bat is severely wounded. The bat completely misses you. You block the bat's attack. The gnoll hits you with a +0 whip. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The bat hits you but does no damage. You block the bat's attack. The gnoll hits you but does no damage. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The gnoll hits you with a +0 whip! You die... .# ... ... .# ... ... ..# .# #.# #.# #.# .# #.# #.# #.## .# #.# #.# #.. .# #.# #.# #.# .# #.### #.#####.# .###...## #....b@g###.#.# ........# #.(...#........ ..####..# #.###.#.###.#.# #.# #†.###.# #...# #.# #......# #.#$# #.# ##.###.....#.# #.# #.# #.#.###.# #.# #.# #.#.....# ... #.# #.# ##### You could see a gnoll (very poisoned) and a bat. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 320 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 37 Unarmed || 7 Cast: Sting || 4 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 24 Block: Buckler || 12