Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1885241948803027366 165 smg8006 the Digger (level 5, 0/35 HPs) Began as a Formicid Earth Elementalist on Sept 14, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:06:34 (2224 turns). smg8006 the Digger (Formicid Earth Elementalist) Turns: 2224, Time: 00:06:35 Health: 0/35 AC: 3 Str: 17 XL: 5 Next: 75% Magic: 9/10 EV: 11 Int: 16 God: Gold: 130 SH: 0 Dex: 14 Spells: 7/11 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv + (no boots) Will ..... n - amulet "Cajyit" {^Contam RegenMP+ Str+4 SInv Stlth+} Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: mighty, lethally poisoned (0 -> -8) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons g - a +0 whip i - a +0 short sword (weapon) v - a +0 dagger of electrocution Missiles w - 3 boomerangs Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Magical Staves h - a staff of air Jewellery n - the amulet "Cajyit" (around neck) {^Contam RegenMP+ Str+4 SInv Stlth+} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+4: It affects your strength (+4). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. Scrolls d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} f - 3 scrolls of fog {unknown} j - 3 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} o - a scroll of noise {unknown} s - a scroll of acquirement {unknown} x - a scroll of fear {unknown} y - a scroll of summoning {unknown} z - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of might m - a potion of heal wounds {unknown} p - a potion of haste {unknown} q - a potion of ambrosia {unknown} r - 2 potions of attraction {unknown} t - a potion of degeneration {unknown} u - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting - Level 0.8 Conjurations * Level 6.2 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Passwall Erth 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 12% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Petrify Alch/Erth 12% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A scorpion comes into view. The blast of sand hits the scorpion. The scorpion is lightly wounded. The blast of sand hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion barely misses you. The blast of sand hits the scorpion! The scorpion is heavily wounded. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! The blast of sand misses the scorpion. You feel very sick. The scorpion stings you. The scorpion barely misses you. The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion closely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 83% to hit) The blast of sand hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. It was a potion of might. You feel very mighty all of a sudden. You die... #.... #.# .#.#.#.##### #.# ....... ...# #.# ..#.#. ##.## #.# ......##...####.# #.............# #........###### #........# #..s@....# #...........# #.....>.....# ............# #.....##.#.## ....?. #.#.# ...... ....# ...... .. You could see a scorpion. Vanquished Creatures An ogre (D:4) An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs 11 orcs 7 ball pythons 6 endoplasms A giant cockroach (D:1) 8 hobgoblins 5 kobolds A bat (D:3) 3 frilled lizards 4 goblins 6 rats 58 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | Found a faded altar of an unknown god. 118 | D:1 | Reached skill level 4 in Earth Magic 118 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 384 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 772 | D:2 | Identified the amulet "Cajyit" {^Contam RegenMP+ Str+4 SInv | Stlth+} 946 | D:2 | Reached skill level 5 in Earth Magic 961 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 1658 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1659 | D:3 | Noticed a human 1660 | D:3 | Killed a human 2149 | D:4 | Noticed an ogre 2155 | D:4 | Killed an ogre 2156 | D:4 | Reached skill level 6 in Earth Magic 2156 | D:4 | Reached XP level 5. HP: 17/35 MP: 5/10 2160 | D:4 | Learned a level 3 spell: Passwall 2223 | D:4 | HP: 1/35 [scorpion (6)] 2224 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring D:3: layout_basic, tgw_kikubaaqudgha D:4: layout_loops_ring, lemuel_coloured_pillars_altar, minmay_misc_feat_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 5 6 | 6.2 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 2.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Whip | 21 | || 21 Short sword | 4 | || 4 Cast: Sandblast | 41 | 46 || 87 Passwall | | 5 || 5 Use: Potion | | 1 || 1 Armour: Robe | 17 | 13 || 30 Dodge: Dodged | 21 | 14 || 35