smg8006 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -38, D:1) a +0 leather armour (13, -6, D:1) a bat skeleton (14, -9, D:1) a frilled lizard skeleton (17, -37, D:1) a hobgoblin skeleton (18, -38, D:1) a +0 dagger (20, -16, D:1) a hobgoblin corpse (skeletalised by now) (28, -31, D:1) a hobgoblin corpse (skeletalised by now) (29, -46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -31, D:1) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a +0 club a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -1, D:1) a +0 spear (36, -34, D:1) a +0 dagger (50, -43, D:1) a +0 dagger 4 stones a jackal corpse (skeletalised by now) (50, -8, D:1) a hobgoblin corpse (skeletalised by now) (52, -18, D:1) a quokka corpse (skeletalised by now) (52, -10, D:1) a ball python corpse (skeletalised by now) (55, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (2, 18, D:2) a +0 hand axe (5, -17, D:2) a +0 dagger (18, -2, D:2) a +0 whip a +0 halberd a gnoll corpse