Seeded DCSS version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 7606201759021065423 (custom seed) 0 smg8006 the Chucker (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (7 turns). smg8006 the Chucker(Formicid Wanderer) Turns: 7, Time: 00:00:16 Health: 15/15 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 javelins (quivered) f - 3 curare-tipped darts Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Scrolls d - a scroll of fear Skills: + Level 1.1 Fighting - Level 3.0 Throwing + Level 1.2 Stealth + Level 1.3 Shields + Level 2.1 Spellcasting + Level 1.2 Hexes + Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, smg8006 the Formicid Wanderer. Game seed: 7606201759021065423 (custom seed) Press ? for a list of commands and other information. Found 8 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 4 javelins, a +0 buckler, a scroll of fear, a +0 leather armour, 3 curare-tipped darts; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame. You see here a stone. You sense a monster nearby. The imperial myrmidon shouts! You hear a loud squeak. You sense a monster nearby. You see here 7 stones. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #<# #.# { #.# {# #.# a# #.# #w# #(# .#l# #.#..###. #@....... #........ ##...ß.ß. ....... ####### You could see an imperial myrmidon, a komodo dragon and a ribbon worm (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Wanderer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following items: a +0 club, 4 | javelins, a +0 buckler, a scroll of fear, a +0 leather | armour, 3 curare-tipped darts; and the following spell | memorised: Slow; and the following spells available to | memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 6 | D:1 | Noticed an imperial myrmidon 6 | D:1 | Noticed a komodo dragon 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 5 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 5 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 7 daAuts