smg8006 Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (7, 5, D:1) a +0 sling (9, 40, D:1) a +0 club a goblin skeleton (12, -1, D:1) a rat corpse (skeletalised by now) (16, 0, D:1) a staff of air (22, 3, D:1) a jackal corpse (skeletalised by now) (25, 31, D:1) a +0 short sword (28, 1, D:1) a bat corpse (skeletalised by now) (29, 27, D:1) a +0 ring mail (40, 6, D:1) 5 poisoned darts (40, 30, D:1) a rat skeleton (49, 27, D:1) a +0 dagger a goblin skeleton (57, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 15, D:2) a quokka skeleton (1, -4, D:2) a +0 mace (1, 0, D:2) a +0 dagger (3, 15, D:2) an adder skeleton (3, 22, D:2) a +0 short sword a kobold skeleton (4, 20, D:2) a bat skeleton (8, -4, D:2) a ball python skeleton (9, 28, D:2) a +0 sling (11, 12, D:2) a rat corpse (skeletalised by now) (13, 33, D:2) a +1 short sword of speed (17, -1, D:2) a bat corpse (skeletalised by now) (20, 17, D:2) a +0 club a kobold skeleton (23, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (11, 38, D:3) 16 gold pieces (17, 19, D:3) a +0 whip (31, 18, D:3) a +0 flail a +0 ring mail the human skeleton of Terence (32, 29, D:3) a ball python corpse (skeletalised by now) (35, 28, D:3) a potion of degeneration (42, 26, D:3) 14 gold pieces (46, 29, D:3) a +0 short sword