Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 12504765815620846756 56 smg8005 the Conjurer (level 3, 0/26 HPs) Began as a Gnoll Conjurer on Feb 26, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon on Feb 27, 2025. The game lasted 00:05:21 (1099 turns). smg8005 the Conjurer (Gnoll Conjurer) Turns: 1099, Time: 00:05:22 Health: 0/26 AC: 3 Str: 6 XL: 3 Next: 95% Magic: 2/9 EV: 12 Int: 19 God: Gold: 97 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . h - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 sling (weapon) Armour a - a +0 robe (worn) d - a +0 kite shield n - a +0 helmet (worn) Jewellery g - an amulet of magic regeneration (worn) Scrolls f - 5 scrolls of identify {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} i - a potion of cancellation {unknown} j - a potion of might {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} m - a potion of invisibility {unknown} o - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You stop channelling your searing ray. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I'm retired! Go away!" Terence hits you but does no damage. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +3 chain mail of poison resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #..# #.# # #..# #.## ## #..# #..# .####..# #..# .......# #..# ...##..# #..# .......# #..# ..(....########.@# ###...........#.@# ########## # #.....#####.#..# #....)))†. ###...#.# #.#..# #.######## ......#.# #.#..# #.# ##....#.## ##.>..## #.# .........###.†###.### #.# ##....#.......# #...# #.# #....#.####..###.#)# #.# ##.).............##.# #.# You could see Terence. Vanquished Creatures Robin (D:2) A dart slug (D:2) 2 ribbon worms (D:2) A ball python (D:2) An endoplasm (D:2) A giant cockroach (D:1) 7 goblins 6 hobgoblins 3 jackals (D:2) 3 kobolds 3 quokkas 3 bats 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8005 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 389 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 593 | D:2 | Noticed Terence 645 | D:2 | Learned a level 2 spell: Searing Ray 773 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 774 | D:2 | Reached skill level 5 in Spellcasting 867 | D:2 | Noticed Robin 876 | D:2 | Killed Robin 877 | D:2 | Reached skill level 1 in Invocations 887 | D:2 | Reached skill level 1 in Fighting 887 | D:2 | Reached skill level 1 in Short Blades 887 | D:2 | Reached skill level 1 in Long Blades 887 | D:2 | Reached skill level 1 in Axes 887 | D:2 | Reached skill level 1 in Maces & Flails 887 | D:2 | Reached skill level 1 in Polearms 887 | D:2 | Reached skill level 1 in Staves 887 | D:2 | Reached skill level 1 in Ranged Weapons 887 | D:2 | Reached skill level 1 in Throwing 887 | D:2 | Reached skill level 1 in Armour 887 | D:2 | Reached skill level 1 in Shields 887 | D:2 | Reached skill level 1 in Unarmed Combat 887 | D:2 | Reached skill level 1 in Evocations 1099 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, chequers_serial_rivers_micro_d, chequers_arboretum, nicolae_the_louvre D:2: layout_loops_ring, corexii_leaking_fountain, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 7 Fire: Sling || 46 Cast: Magic Dart || 58 Searing Ray || 4 Armour: Robe || 27 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1113 | 1056 | 57 | 0 | 552 | 2 | 556.5 | Dungeon | 1113 | 1056 | 57 | 0 | 552 | 2 | 556.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 612 daAuts D:2: 501 daAuts