Dungeon Crawl Stone Soup version 0.33-a0-41-gb3de7b944d (webtiles) character file. Game seed: 6535861210132170422 279 smg8005 the Shooter (level 6, 0/48 HPs) Began as a Formicid Hunter on Aug 31, 2024. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:05:32 (1640 turns). smg8005 the Shooter (Formicid Hunter) Turns: 1640, Time: 00:05:33 Health: 0/48 AC: 5 Str: 15 XL: 6 Next: 52% Magic: 6/6 EV: 12 Int: 9 God: Gold: 73 SH: 0 Dex: 19 Spells: 5/5 levels left rFire + . . l - +0 short sword rCold . . . (no shield) rNeg . . . o - +0 leather armour {rF+} rPois . (helmet unavailable) rElec . (no cloak) rCorr . h - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 shortbow l - a +0 short sword (weapon) Missiles k - 6 javelins q - 3 poisoned darts Armour h - a +1 pair of gloves (worn) o - a +0 leather armour of fire resistance (worn) Talismans j - a talisman of death Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of butterflies f - a scroll of enchant armour {unknown} g - a scroll of fog {unknown} i - a scroll of immolation {unknown} m - 2 scrolls of identify {unknown} p - a scroll of poison {unknown} Potions d - 2 potions of lignification {unknown} e - a potion of brilliance {unknown} n - a potion of haste {unknown} Skills: + Level 4.0 Fighting + Level 5.0 Ranged Weapons + Level 3.2 Dodging + Level 4.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Hailstorm Conj/Ice 0% 3d5 83% 3 Passwall Erth 0% N/A 83% 3 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ?( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The crocodile barely misses you. You shoot an arrow. The arrow hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you! The crocodile drags you backwards! Splash! You are too injured to fight recklessly! l - a +0 short sword (weapon) The crocodile closely misses you. Your unstable footing causes you to fumble your attack. The crocodile completely misses you. You barely miss the crocodile. The crocodile is severely wounded. The crocodile misses you. You miss the crocodile. The crocodile is severely wounded. The crocodile barely misses you. Your unstable footing causes you to fumble your attack. The crocodile closely misses you. You closely miss the crocodile. The crocodile is severely wounded. The crocodile closely misses you. Your unstable footing causes you to fumble your attack. The crocodile closely misses you. Your unstable footing causes you to fumble your attack. The crocodile barely misses you. Your unstable footing causes you to fumble your attack. The crocodile bites you but does no damage. You completely miss the crocodile. The crocodile is severely wounded. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! Your unstable footing causes you to fumble your attack. The crocodile bites you! You die... ≈≈≈≈≈P....~~~~ ######P.~~~.~~ ≈ # ≈≈≈≈≈≈~.~...~~ ≈≈ #~ ≈≈≈≈≈≈~..~~~~~ ≈≈≈ #~ ≈≈≈≈≈≈~~~.~~.~ ≈≈≈.#~# ≈≈≈≈≈≈≈.~P..~~ ≈~~..~P ≈≈≈≈≈≈≈~~.P~.~ ...~PPP############..P.~ .~..~.l@~~~~~~~~~~†~P~.~ #~~!..~############...~~ .~..~.~ ≈≈≈≈≈≈..~.~~. .~~P.~. ≈≈≈≈≈≈~.~~~.. #..PPP. ≈≈≈≈≈≈~.~~P.# ##.#~#~ ≈≈≈≈≈≈≈≈..~.~ ###~#. ≈≈≈≈≈≈≈≈≈≈..# #~## ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a crocodile. Vanquished Creatures A kobold brigand (Sewer) A brain worm (Sewer) 5 adders 4 river rats (Sewer) 4 dart slugs (D:1) A ball python (D:1) 3 endoplasms 8 giant cockroaches 2 goblins (D:1) 3 hobgoblins 8 jackals A quokka (D:1) 7 bats 3 frilled lizards 6 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8005 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Found The Oracle's Delphic Readings. 79 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 196 | D:1 | Found Mohoch's Antique Weapon Emporium. 227 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 856 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1227 | D:3 | Found a glowing drain. 1242 | Sewer | Entered a sewer 1250 | Sewer | Noticed a kobold brigand 1274 | Sewer | Killed a kobold brigand 1275 | Sewer | Reached XP level 5. HP: 13/41 MP: 5/5 1536 | Sewer | Reached XP level 6. HP: 48/48 MP: 6/6 1575 | Sewer | Reached skill level 5 in Ranged Weapons 1622 | Sewer | Noticed a crocodile 1640 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, st_stairs_11, nicolae_nh_oracle_at_delphi D:2: layout_rooms D:3: layout_basic, grunt_temple_overflow_octagram, gup_sewer_entry_pipe Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.2 Stealth | 2 3 4 | 4.0 Fighting | 3 4 | 4.0 Ranged Weapons | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 27 || 27 Fire: Shortbow | 126 | 126 || 252 Armour: Leather armour | 44 | 49 || 93 Dodge: Dodged | 55 | 42 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1737 | 1688 | 49 | 0 | 1083 | 4 | 434.2 | Dungeon | 1287 | 1238 | 49 | 0 | 832 | 3 | 429.0 | Sewer | 450 | 450 | 0 | 0 | 251 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 757 daAuts D:2: 451 daAuts Sewer: 450 daAuts D:3: 78 daAuts