Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 9522253868513450448 77 smg8005 the Apothecary (level 4, -1/30 HPs) Began as a Demonspawn Alchemist on Aug 30, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:30 (1144 turns). smg8005 the Apothecary (Demonspawn Alchemist) Turns: 1144, Time: 00:06:31 Health: -1/30 AC: 5 Str: 8 XL: 4 Next: 13% Magic: 0/7 EV: 11 Int: 18 God: Gold: 121 SH: 0 Dex: 13 Spells: 7/8 levels left rFire + . . k - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: horns 1, slimy green scales 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (left hand) Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of curing {unknown} i - 2 potions of resistance {unknown} j - a potion of ambrosia {unknown} l - 2 potions of lignification {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 1.9 Conjurations + Level 3.4 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are mostly covered in slimy green scales. (AC +3) Message History The sting hits the adder. The adder looks even sicker. The adder is almost dead. You feel sick. You kill the adder! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Okay, then. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (75% to hit) The sting hits Terence but does no damage. Terence is poisoned. You feel sick. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, poisoned, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. You feel sick. You are no longer poisoned. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, very poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ######......###..#..#######.#..# .....†......##.#÷#.#.# ###.##.## ######.#....##.#.#.#.## #........ #### #...>#.#.##.#.##.# #.#.###.# .... ....####.##.#.##.###........ .......###.....'.'.'...)..#.###.# .<.....# #.##.##.#.##.##..#.#$#.# .....### . #.##.#.##.##..#.###.# ..... ###.##.#@#.#.###^........ ..... ...##.#@#.#.# #..#.###.# .... #..##..#..## ##........ #### #...##.#.#### ###.####. ####..#.#.#....# #.# #. @.........####.#####.####. .##.......# #.##......... ..........# #...........# ..........# ####........# You could see Terence (very poisoned). Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 4 ball pythons (D:2) 4 endoplasms 6 goblins 5 hobgoblins 3 quokkas 2 bats A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8005 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 6/19 MP: 5/5 746 | D:2 | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 746 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1075 | D:2 | Noticed Terence 1141 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1141 | D:2 | Reached XP level 4. HP: 12/30 MP: 4/7 1144 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: layout_rooms, interstate_on_off, minmay_surrounded, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.5 Conjurations | | 1.9 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 15 | || 15 Dagger | 40 | || 40 Short sword | 79 | || 79 Cast: Sting | 39 | 3 || 42 Stab: Sleeping | 2 | || 2 Armour: Robe | 81 | 2 || 83 Dodge: Dodged | 74 | || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1146 | 1135 | 11 | 64 | 517 | 2 | 573.0 | Dungeon | 1146 | 1135 | 11 | 64 | 517 | 2 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts D:2: 458 daAuts