Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-540-gceed6161e0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10069057296722327069, deterministic pregen: 1 Command line: /usr/games/crawl-git-ceed6161e0 -name smg8005 -rc /dgldir/rcfiles/crawl-git/smg8005.rc -macro /dgldir/rcfiles/crawl-git/smg8005.macro -morgue /dgldir/morgue/smg8005/ -webtiles-socket /crawl-master/webserver/sockets/smg8005:2024-12-06.04:46:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-ceed6161e0(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x62f654f5cace]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ceed6161e0(_Z13do_crash_dumpv+0x43a) [0x62f654f6ac1a]: do_crash_dump() /usr/games/crawl-git-ceed6161e0(_Z20crash_signal_handleri+0x1fa) [0x62f654f5cfaa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7b44a6024320]: /usr/games/crawl-git-ceed6161e0(_ZNK7monster8get_enchE12enchant_typeS0_+0x10) [0x62f6553282d0]: monster::get_ench(enchant_type, enchant_type) const /usr/games/crawl-git-ceed6161e0(_Z18handle_searing_rayR5actori+0x21c) [0x62f65550612c]: handle_searing_ray(actor&, int) /usr/games/crawl-git-ceed6161e0(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x75) [0x62f6554f5e15]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-ceed6161e0(_Z16cast_searing_rayR5actoriR4boltb+0x2cc) [0x62f65550bc6c]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-ceed6161e0(_Z11your_spells10spell_typeibPK8item_defP4distb+0x258c) [0x62f6554fa4bc]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-ceed6161e0(_Z12cast_a_spellb10spell_typeP4distb+0x3c9) [0x62f6554fb369]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-ceed6161e0(_Z17do_cast_spell_cmdb+0x1a) [0x62f6554fbdba]: do_cast_spell_cmd(bool) /usr/games/crawl-git-ceed6161e0(+0xc32aea) [0x62f6556e1aea]: /usr/games/crawl-git-ceed6161e0(+0xc335f5) [0x62f6556e25f5]: /usr/games/crawl-git-ceed6161e0(main+0x1f7) [0x62f654e95257]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b44a60091ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b44a600928b]: /usr/games/crawl-git-ceed6161e0(_start+0x25) [0x62f654e95c75]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b44a60ef7a7 in __GI___wait4 (pid=2835259, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b44a60ef7a7 in __GI___wait4 (pid=2835259, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000062f654f5d17c in call_gdb (file=0x7b44a61e34e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2833180\000\000\000\000\000" #2 0x000062f654f6ac38 in do_crash_dump () at dbg-asrt.cc:692 t = 1733460413 dir = "/dgldir/morgue/smg8005/" name = "/dgldir/morgue/smg8005/crash-smg8005-20241206-044653.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7b44a61e34e0 <_IO_2_1_stderr_> #3 0x000062f654f5cfaa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000062f6553282d0 in std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin (this=) at /usr/include/c++/13/bits/stl_tree.h:747 No locals. #6 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find (__k=, this=) at /usr/include/c++/13/bits/stl_tree.h:2545 __j = __j = #7 std::map, std::allocator > >::find (__x=, this=) at /usr/include/c++/13/bits/stl_map.h:1245 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ceed6161e0/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = open_caves, absdepth0 = 3 Level vaults: layout_cave_pods lemuel_zombie_altar_kikubaaqudgha okawaru_trees_2 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. There is a large open door here. There is a large open door here. You open the door. Found a robe. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. There is a large open door here. There is a large open door here. You open the large door. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a stone staircase leading down here. You see here a rat skeleton. You see here a +0 leather armour. Partly explored, can't reach some places. Partly explored, can't reach some places. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. As you read the scroll labelled XALANOIL ZILUKH, it crumbles to dust. It is a scroll of amnesia. Okay, then. As you read the scroll labelled BUDAYR TAVUATI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Okay, then. Unknown command. Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. Okay, then. Unknown command. Your surroundings suddenly seem different. There is an open door here. You open the door. Found a robe. Found an escape hatch in the floor. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. Found a runed mace. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a flail. i - 9 scrolls of amnesia (gained 2) An endoplasm comes into view. An endoplasm is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You see here a bat corpse. A ball python comes into view. The ball python hisses angrily. A bat comes into view. There are monsters nearby! The magic dart hits the bat. The bat is moderately wounded. The bat hits you. The magic dart hits the bat! You kill the bat! The ball python barely misses you. x2 The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 4 scrolls of teleportation (gained 1) You see here a ball python corpse. Found 6 stones. You see here 6 stones. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a bat corpse. There is a stone staircase leading down here. You see here a ball python corpse. There is a stone staircase leading down here. You see here a rat skeleton. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat skeleton. There is a stone staircase leading down here. Search for what [? for help]? d:1 Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a scroll labelled PEUCEULUOTZ k - a scroll labelled HICWUR REZE XAM Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. d - 2 scrolls labelled OCIHEF RIKI (gained 1) l - 2 orange potions There is a stone staircase leading down here. A goblin comes into view. It is wielding a +1 dagger of holy wrath. The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 dagger of holy wrath; a goblin corpse Your +1 dagger of holy wrath softly glows with a divine radiance! m - a +1 dagger of holy wrath (weapon) You now have 60 gold pieces (gained 18). A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. n - a scroll labelled ANGYVIO RIFYM There is a stone staircase leading down here. o - a scroll labelled TAPRONOSOT You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. p - a scroll labelled PEXICZ YKHOTUA You see here a +0 robe. A frilled lizard and a bombardier beetle come into view. Found a brown potion. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The magic dart hits the bombardier beetle! The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The magic dart hits the bombardier beetle. You kill the bombardier beetle! You have reached level 4! You feel clever. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You now have 66 gold pieces (gained 6). q - a brown potion c - 2 bubbling ruby potions (gained 1) You see here a +0 robe. An adder comes into view. The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 79 gold pieces (gained 13). r - a metallic brown potion A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. A ball python is nearby! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) s - a ring of protection from cold d - 4 scrolls labelled OCIHEF RIKI (gained 2) You now have 91 gold pieces (gained 12). t - a red potion A quokka comes into view. Found a stone staircase leading up. The magic dart hits the quokka but does no damage. The magic dart hits the quokka but does no damage. The quokka misses you. The magic dart hits the quokka but does no damage. The quokka bites you. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. An adder comes into view. Found a golden ring. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 6! You can't see any susceptible monsters within range! (Use Z to cast anyway.) u - a +5 ring of evasion Found a stone staircase leading up. There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "d:1", or ? for help]? d:2 Unknown command. Okay, then. u - a +5 ring of evasion (left hand) s - a ring of protection from cold (right hand) Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. Found 6 gold pieces. A frilled lizard and an adder come into view. Okay, then. Unknown command. The magic dart hits the frilled lizard! You kill the frilled lizard! The magic dart hits the adder! The adder is severely wounded. The magic dart hits the adder but does no damage. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! The magic dart hits the bombardier beetle but does no damage. The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The magic dart hits the bombardier beetle. You kill the bombardier beetle! You have reached level 5! Found a leather armour. Found a robe. You now have 97 gold pieces (gained 6). q - 2 brown potions (gained 1) c - 3 bubbling ruby potions (gained 1) A quokka comes into view. Found a scroll labelled PEXICZ YKHOTUA. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. p - 2 scrolls labelled PEXICZ YKHOTUA (gained 1) As you read the scroll labelled PEXICZ YKHOTUA, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled ANGYVIO RIFYM, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. The air fills with toxic fumes! As you read the scroll labelled HICWUR REZE XAM, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled PEUCEULUOTZ, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled TAPRONOSOT, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled OCIHEF RIKI, it crumbles to dust. It is a scroll of identify. c - 3 potions of heal wounds As you read the scroll of identify, it crumbles to dust. q - 2 potions of curing As you read the scroll of identify, it crumbles to dust. l - 2 potions of lignification As you read the scroll of identify, it crumbles to dust. r - a potion of degeneration You drop a potion of degeneration. Partly explored, can't reach some places. Partly explored, can't reach some places. You start waiting. You feel your willpower return. d - a scroll of vulnerability A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a potion of degeneration. You see here a potion of degeneration. You now have 110 gold pieces (gained 13). You see here a potion of degeneration. j - a ring of protection from cold You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 2 scrolls of identify You now have 122 gold pieces (gained 12). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) t - 2 red potions (gained 1) A quokka comes into view. Found a stone staircase leading up. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka but does no damage. The magic dart hits the quokka but does no damage. The quokka bites you. The magic dart hits the quokka but does no damage. The quokka bites you. The magic dart hits the quokka. The quokka is severely wounded. The quokka completely misses you. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll of identify, it crumbles to dust. t - 2 potions of attraction As you read the scroll of identify, it crumbles to dust. f - a potion of haste Okay, then. Unknown command. HP restored. You see here a quokka corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found a scroll of noise. k - a scroll of poison You see here a scroll of noise. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka but does no damage. The magic dart hits the quokka. The quokka is almost dead. The quokka misses you. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +1 dagger of holy wrath. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +1 dagger of holy wrath. You now have 140 gold pieces (gained 18). A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. n - a scroll of fear There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. o - a scroll of identify l - 4 potions of lignification (gained 2) An adder comes into view. Found a +5 ring of evasion. An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder but does no damage. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. g - 5 scrolls of teleportation (gained 1) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. o - 2 scrolls of identify (gained 1) A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. You kill the ribbon worm! Your Spellcasting skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You struggle to detach yourself from the web. You struggle to detach yourself from the web. The web tears apart. Found a long sword. Found 8 gold pieces. Found a stone staircase leading down. A ribbon worm and an adder come into view. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. You hit the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You hit the adder. The adder is almost dead. You feel sick. The adder misses you. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. Found a chain mail. The magic dart hits the giant cockroach! You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll of teleportation. Found a potion of magic. You now have 148 gold pieces (gained 8). Found a scroll of teleportation. Found a scroll of identify. Found a stone staircase leading down. g - 6 scrolls of teleportation (gained 1) Found a pair of gloves. Found a stone staircase leading up. Found a spear. g - 7 scrolls of teleportation (gained 1) b - 2 potions of magic (gained 1) o - 3 scrolls of identify (gained 1) Found a stone staircase leading up. You see here a +0 pair of gloves. Okay, then. Unknown command. r - a +0 pair of gloves An adder comes into view. The adder hisses angrily. You hear a shout! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. A hobgoblin comes into view. The magic dart hits the adder. You kill the adder! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an ornate altar of the Wu Jian Council. Found a spear. You open the large door. Found a glowing silver altar of Zin. Found an escape hatch in the floor. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A sleepcap comes into view. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The magic dart hits the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. The magic dart hits the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. The magic dart hits the sleepcap! The sleepcap is severely damaged. The sleepcap closely misses you. The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap closely misses you. The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. The magic dart hits the sleepcap. You destroy the sleepcap! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a potion of lignification. Found a chain mail. o - 4 scrolls of identify (gained 1) A bat comes into view. Found a shadowy altar of Dithmenos. You see here a potion of lignification. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - 5 potions of lignification (gained 1) There is a shadowy altar of Dithmenos here. Found 10 gold pieces. You now have 158 gold pieces (gained 10). You now have 169 gold pieces (gained 11). Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. You now have 170 gold pieces (gained 1). You now have 171 gold pieces (gained 1). There is a faded altar of an unknown god here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 172 gold pieces (gained 1). You see here the +8 dagger "Hulk" {pain, ^Drain rC++ Dex+2 SInv}. You enter the shallow water. Moving in this stuff is going to be slow. You now have 173 gold pieces (gained 1). You now have 174 gold pieces (gained 1). v - an amulet of magic regeneration You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. This altar belongs to (a) Okawaru, (b) Vehumet or (c) Zin, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You see here the +8 dagger "Hulk" {pain, ^Drain rC++ Dex+2 SInv}. Your +1 dagger of holy wrath stops glowing. You feel agile. You have a feeling of ineptitude. w - the +8 dagger "Hulk" (weapon) {pain, ^Drain rC++ Dex+2 SInv} You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. v - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. This altar belongs to (a) Okawaru, (b) Vehumet or (c) Zin, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Terence and a ball python come into view. Terence is wielding a +0 flail and wearing a +1 scale mail of fire resistance. Terence shouts! There are monsters nearby! There are monsters nearby! The magic dart hits the ball python! You kill the ball python! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence! Terence is severely wounded. The magic dart hits Terence but does no damage. Terence is severely wounded. The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! The magic dart hits Terence. You kill Terence! Your Conjurations skill increases to level 7! Things that are here: a +0 flail; a +1 scale mail of fire resistance x - a +1 scale mail of fire resistance HP restored. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Key pressed, stopping explore. You see here a +0 spear. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? d:3 Unknown command. Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Terence and a ball python come into view. Terence is wielding a +0 flail and wearing a +1 scale mail of fire resistance. Terence shouts! The ball python hisses angrily. There are monsters nearby! The magic dart hits the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The magic dart hits the ball python. You kill the ball python! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Terence looks scornfully at you. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. Terence misses you. The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. The magic dart hits Terence. Terence is severely wounded. Terence screams, "Where's your power now?!" Terence misses you. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence misses you. The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence closely misses you. You hit Terence. You kill Terence! You have reached level 6! Things that are here: a +0 flail; a +1 scale mail of fire resistance Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 flail; a +1 scale mail of fire resistance. The floor. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You open the door. HP restored. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. Things that are here: 3 stones; a +0 dagger Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You can't go up here! Welcome back, smg8005 the Deep Elf Conjurer. Press ? for a list of commands and other information. Unknown command. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Found a robe. z - a silvery potion You now have enough gold to buy a polished leather armour on D:1. You can access your shopping list by pressing '$'. You now have 194 gold pieces (gained 20). You now have enough gold to buy a glowing scarf on D:1. You can access your shopping list by pressing '$'. You now have 207 gold pieces (gained 13). 2 orcs come into view. There are monsters nearby! There are monsters nearby! The magic dart hits the orc. The orc is severely wounded. The orc shouts! The magic dart hits the orc. You kill the orc! The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc. The orc is almost dead. The orc wizard shouts! You hear an angry hiss. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc! You kill the orc! The orc shouts! An iguana comes into view. The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc shouts! The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (82% to hit) The searing ray misses the orc wizard. The searing ray misses the orc. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-540-gceed6161e0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [smg8005] Species: Deep Elf Job: Conjurer HP: 32/32; mods: 0/0 MP: 12/16; mod: 0 Stats: 4 (4) 25 (25) 15 (15) Position: (53, 54), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 5 | 540 | 95/179 Conjurations | X | 2 | 66 | 7 | 1223 | 46/336 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 200 Attributes: #12: 207 #35: 258 #49: 253 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: +8 dagger "Hulk" {pain, ^Drain rC++ Dex+2 SInv} eq slot #6, inv slot #0: +1 robe eq slot #7, inv slot #20: +5 ring of evasion eq slot #8, inv slot #18: ring of protection from cold eq slot #9, inv slot #21: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #### #..# $## ##.####### #..# ##..###...## #..# ######........... #..## #................ #...####....###........ #..##........## ##....... #....h###...## #........ ##....# #....###........ ###o## ##...##......... #o #...##........[ .. ##............. #o# #............. )l ##............ ... #............ #<........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>