Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 6435539958389468907 22 slowcloud the Digger (level 2, 0/18 HPs) Began as a Human Wanderer on Oct 11, 2026. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:21 (521 turns). slowcloud the Digger (Human Wanderer) Turns: 521, Time: 00:03:21 Health: 0/18 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 1/3 EV: 9 Int: 14 God: Gold: 28 SH: 4 Dex: 15 Spells: 1/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn d - vision talisman %: no passive effects @: vision-form, hasted, very quick A: glimmercast, see invisible, reduced hp, explore regen a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Talismans d - a vision talisman (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} Potions L - a potion of lignification d - a potion of invisibility {unknown} f - 2 potions of curing {unknown} j - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Stealth - Level 3.0 Shields - Level 1.0 Spellcasting - Level 1.0 Ice Magic + Level 4.7 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 5% 1 b - Ice Thorns Ice/Erth 32% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dragon Veins Fire/Ice/Erth/A5% 3d(3/3/3/254% 3 Frozen Ramparts Ice 6% 1d1 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5473 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regain HP and MP as you explore. Message History * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/18 hp. Your current health is too low! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/18 hp. Your current health is too low! You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/18 hp. Your current health is too low! You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal is severely wounded. You block the jackal's attack. You hit the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; 4 stones; a kobold corpse You take 1 damage, and have 5/18 hp. Your current health is too low! You closely miss the kobold. The kobold barely misses you. The hobgoblin hits you. You die... ##### ##### #.... #...# .#....##.#.############## ....†.......†............ .#########.######....#### #..........h.... ###.####g##.#### #...#..@K.# # #.#.#.#####.#. . .. #.#.#..... .....#.# #.#.#..# #......# # ###......######...#..#.# #..)..##.....##......#.# #.####.....#.##...#.#.. #....'.....+.........####. ######.....#.##........... You could see a hobgoblin and a kobold. Vanquished Creatures 6 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slowcloud the Human Wanderer began the quest for the Orb. 0 | D:1 | slowcloud set off with the following items: a +0 dagger, a | +0 robe, a +0 buckler, a potion of lignification, a potion | of haste; and the following spells available to memorise: | Sandblast, Ice Thorns, Dragon Veins. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Learned a level 1 spell: Sandblast 235 | D:1 | Learned a level 1 spell: Ice Thorns 238 | D:1 | Reached XP level 2. HP: 18/21 MP: 1/3 505 | D:1 | Reached skill level 1 in Ice Magic 521 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 | 1.0 Fighting | | 1.0 Stealth | | 1.0 Shields | | 3.0 Spellcasting | | 1.0 Earth Magic | | 4.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | 72 | 0 Vision | 27 * | 1 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Dagger || 38 Cast: Sandblast || 21 Drink: Haste || 1 Armour: Robe || 33 Dodge: Dodged || 25 Block: Buckler || 13 Form: Vision || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 525 | 525 | 0 | 233 | 105 | 1 | 525.0 | Dungeon | 525 | 525 | 0 | 233 | 105 | 1 | 525.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 525 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+