Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12462817919309132129 394902 slowcloud the Unseen (level 23, -13/194 HPs) Began as a Gnoll Earth Elementalist on Dec 28, 2025. Was the Champion of Ashenzari. Shot with an arrow by a yaktaur captain (31 damage) ... on level 5 of the Vaults on Dec 31, 2025. The game lasted 02:53:26 (60144 turns). slowcloud the Unseen (Gnoll Earth Elementalist) Turns: 60144, Time: 02:53:27 Health: -13/194 AC: 26 Str: 17 XL: 23 Next: 18% Magic: 29/55 EV: 16 Int: 23 God: Ashenzari [******] Gold: 1405 SH: 23 Dex: 10 Spells: 4/61 levels left rFire + + . (33%) I - earth staff "Lashed Together" (curse) {Earth, Elem, Bglg} (curse) rCold . . . (100%) u - +5 Storm Queen's Shield {shock, Fly rElec, Cun, Self} (curse) rNeg + + . (20%) G - +6 acid dragon scales of Ashenzari's Affliction {rCorr, Bglg, Elem} (curse) rPois + (33%) m - +0 helmet of Ashenzari's Shame {Bglg, Dev} (curse) rElec + (33%) o - +0 cloak of Apeoromancy {Air, Elem, Cun} (curse) rCorr + (50%) b - +1 pair of gloves "Shattered Ressentiment" {Elem, Fort} (curse) SInv + f - +0 pair of boots of Ashenzari's Yoke {rPois Will+ Dex+2 Slay+3, Elem, Dev} (curse) Will +++++ z - amulet of the Unyielding Gaze {Reflect Str+6 SH+5, Bglg, Comp} (curse) Stlth +++++++++ Q - ring "Eternal With Me" {rF+ rN++ Will+++ Dex-4, Sorc, Bglg} (curse) HPRegen 0.52/turn y - ring of the Distant Failure {rF+ MP+9 Wiz Stlth+, Self, Comp} (curse) MPRegen 0.34/turn %: reflection, clarity, wizardry (x1) @: about to teleport, flying, studying 2 skills A: fangs 1, treasure sense, distributed training, feed off suffering 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You also visited: Gauntlet and Ice Cave. You collected 5374 gold pieces. You spent 3969 gold pieces at shops. Inventory: Hand Weapons r - a +0 spear of distortion Missiles k - 4 silver javelins s - 6 curare-tipped darts x - 9 throwing nets E - 17 javelins F - 17 darts of disjunction Armour b - the cursed +1 pair of gloves "Shattered Ressentiment" (worn) {Elem, Fort} (You found it on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. c - a +1 kite shield of cold resistance d - a +2 pair of boots of earth f - the cursed +0 pair of boots of Ashenzari's Yoke (worn) {rPois Will+ Dex+2 Slay+3, Elem, Dev} (You bought it in a shop on level 2 of the Orcish Mines) rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. g - the +3 ring mail "Morchi" {Dex+4} (You found it on level 4 of the Vaults) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. i - the +8 storm dragon scales "Jaagrer" {^Contam rElec rF++ Dex+4} (You acquired it on level 1 of the Vaults) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. m - the cursed +0 helmet of Ashenzari's Shame (worn) {Bglg, Dev} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Devices: Evocations and Shapeshifting. o - the cursed +0 cloak of Apeoromancy (worn) {Air, Elem, Cun} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. p - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 4 of the Vaults) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. u - the cursed +5 Storm Queen's Shield (worn) {shock, Fly rElec, Cun, Self} (You found it on level 12 of the Dungeon) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. D - a +2 pair of gloves of hurling G - the cursed +6 acid dragon scales of Ashenzari's Affliction (worn) {rCorr, Bglg, Elem} (You found it on level 12 of the Dungeon) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. L - a +2 cloak R - an orb of glass T - a +1 hat of see invisible U - a scarf of repulsion V - a +1 cloak of corrosion resistance X - +2 fire dragon scales Magical Staves H - a staff of cold I - the cursed earth staff "Lashed Together" (weapon) {Earth, Elem, Bglg} (You took it off Jorgrun on level 12 of the Dungeon) [staff of earth] Earth: It increases the power of your Earth spells. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Hexes and Translocations. P - a staff of earth Jewellery a - a ring of poison resistance h - a ring of protection from cold j - a ring of positive energy l - a ring of protection from cold n - a +6 ring of strength v - the ring "Lorungef" {rN+ Dex+3} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). w - a ring of wizardry y - the cursed ring of the Distant Failure (worn) {rF+ MP+9 Wiz Stlth+, Self, Comp} (You took it off an ogre mage on level 15 of the Dungeon) [ring of wizardry] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. z - the cursed amulet of the Unyielding Gaze (worn) {Reflect Str+6 SH+5, Bglg, Comp} (You found it in a Gauntlet) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+6: It affects your strength (+6). SH+5: It affects your SH (+5). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. B - a ring of magical power J - a +6 ring of intelligence K - a +6 ring of strength M - the ring of Inaec {rC- rN++ MP+9} (You found it on level 15 of the Dungeon) [ring of magical power] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). N - a ring of protection from fire Q - the cursed ring "Eternal With Me" (worn) {rF+ rN++ Will+++ Dex-4, Sorc, Bglg} (You found it on level 15 of the Dungeon) [ring of willpower] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Beguiling: Hexes and Translocations. S - the amulet of the Dolphin {rF- Regen+ Str+3 Slay+3} (You took it off an ironbound preserver on level 2 of the Vaults) [amulet of regeneration] rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Z - a +6 ring of intelligence Talismans e - a talisman of death q - a wellspring talisman A - the fortress talisman of Leapfrog {Harm rF++ Will+} (You found it on level 3 of the Elven Halls) [fortress talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Will+: It increases your willpower. W - the medusa talisman "Oluf" {Rampage Int+2} (You found it on level 4 of the Spider Nest) [medusa talisman] Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). Wands e - a wand of charming (30) c - a wand of iceblast (28) f - a wand of mindburst (24) a - a wand of flame (40) b - a wand of quicksilver (22) p - a wand of polymorph (15) d - a wand of digging (16) Scrolls g - 4 scrolls of fog I - 5 scrolls of immolation p - 8 scrolls of poison N - 8 scrolls of noise w - 2 scrolls of enchant weapon a - 4 scrolls of enchant armour V - 4 scrolls of vulnerability t - 15 scrolls of teleportation s - 3 scrolls of summoning S - a scroll of silence r - 4 scrolls of revelation T - 2 scrolls of torment W - a scroll of brand weapon f - 3 scrolls of fear Potions e - 7 potions of enlightenment h - 7 potions of haste M - 6 potions of mutation B - 3 potions of berserk rage c - 8 potions of curing C - 7 potions of cancellation r - 3 potions of resistance L - 8 potions of lignification A - 9 potions of attraction d - 13 potions of moonshine a - 6 potions of ambrosia b - 6 potions of brilliance g - 6 potions of magic w - 5 potions of heal wounds m - 2 potions of might i - a potion of invisibility Miscellaneous g - a +1 phial of floods h - a +3 sack of spiders i - a +0 phantom mirror j - a +0 lightning rod (4/4) k - a +0 condenser vane Skills: + Level 15.8(19.2) Fighting + Level 15.8 Short Blades + Level 15.8 Long Blades + Level 15.8 Axes + Level 15.8 Maces & Flails + Level 15.8 Polearms + Level 15.8 Staves + Level 15.8 Ranged Weapons + Level 15.8 Throwing + Level 18.6(20.8) Armour + Level 16.3(19.8) Dodging + Level 20.3(23.6) Stealth + Level 15.8(18.1) Shields + Level 15.8 Unarmed Combat + Level 16.5(19.9) Spellcasting + Level 13.6(16.0) Conjurations + Level 13.4(20.0) Hexes + Level 13.4(16.9) Summonings + Level 13.4(16.9) Necromancy + Level 13.4(20.0) Translocations + Level 13.4(16.9) Forgecraft + Level 13.4(20.0) Fire Magic + Level 13.4(20.0) Ice Magic + Level 13.4(20.0) Air Magic + Level 14.4(21.0) Earth Magic + Level 13.4(15.8) Alchemy + Level 17.1 Invocations + Level 15.8(19.2) Evocations + Level 14.5(18.1) Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Passwall Erth 100% N/A 0% 3 d - Yara's Violent Unrav Hex/Alch 40% 3d16 1% 5 e - Summon Ice Beast Ice/Summ 83% N/A 0% 3 f - Sublimation of Blood Necr 79% N/A 0% 2 g - Sphinx Sisters Hex/Summ 41% N/A 1% 7 i - Haunt Necr/Summ 39% N/A 1% 7 j - Plasma Beam Fire/Air 53% 2x1d68 1% 6 k - Shatter Erth 54% 3d41* 26% 9 l - Iskenderun's Mystic Conj/Tloc 82% 2d16 (+2d90% 4 m - Hellfire Mortar Fire/Erth/Frge 53% 4d16 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Kinetic Grapnel Frge 100% 1d8 0% 1 Shock Conj/Air 100% 1d9 0% 1 Soul Splinter Necr 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Construct Spike Launche Frge 100% 2d7 0% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 0% 2 Scorch Fire 100% 2d9 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Confusing Touch Hex 86% N/A 0% 3 Hailstorm Conj/Ice 82% 3d14 0% 3 Launch Clockwork Bee Frge 79% N/A 0% 3 Maxwell's Portable Pile Tloc 86% (3-9)d8 0% 3 Ozocubu's Armour Ice 86% N/A 0% 3 Sigil of Binding Hex 86% N/A 0% 3 Vampiric Draining Necr 79% 2d11 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Anguish Hex/Necr 41% N/A 0% 4 Awaken Armour Erth/Frge 100% N/A 0% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Flame Wave Conj/Fire 82% 2d18 0% 4 Forge Lightning Spire Air/Frge 100% 3d13 0% 4 Passage of Golubria Tloc 86% N/A 0% 4 Petrify Alch/Erth 52% N/A 0% 4 Sticky Flame Fire/Alch 81% 2d13 0% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 0% 4 Vhi's Electric Charge Tloc/Air 100% N/A 0% 4 Animate Dead Necr 79% N/A 1% 4 Fulminant Prism Conj/Alch 38% 3d17 1% 4 Iskenderun's Battlesphe Conj/Frge 78% 2d15 1% 4 Rending Blade Conj/Frge 78% 2d(12+6*) 1% 4 Alistair's Intoxication Alch 51% N/A 1% 5 Alistair's Walking Alem Alch/Frge 78% N/A 1% 5 Arcjolt Conj/Air 51% 1d61 1% 5 Curse of Agony Necr 79% N/A 1% 5 Fireball Conj/Fire 41% 3d17 1% 5 Silence Hex/Air 53% N/A 1% 5 Summon Mana Viper Hex/Summ 83% N/A 1% 5 Bombard Conj/Erth 52% 9d9 1% 6 Death Channel Necr 39% N/A 1% 6 Dispersal Tloc 43% N/A 1% 6 Forge Monarch Bomb Fire/Frge 41% 4d15 1% 6 Forge Phalanx Beetle Frge 39% N/A 1% 6 Permafrost Eruption Ice/Erth 54% 2x4d11 1% 6 Diamond Sawblades Frge 39% 4d8 1% 7 Orb of Destruction Conj 38% 9d11 1% 7 Rimeblight Ice/Necr 41% 2d8 (prima1% 7 Splinterfrost Shell Ice/Frge 41% 6d15 1% 7 Maxwell's Capacitive Co Air 53% ∞ 2% 8 Infestation Necr 39% N/A 9% 8 Chain Lightning Conj/Air 51% 3d68 61% 9 Fire Storm Conj/Fire 41% 8d10 61% 9 Death's Door Necr 39% N/A 77% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 23694 Temple (1/1) D:4 Zot: 5821 Lair (5/5) D:11 Zot: 17761 Shoals (4/4) Lair:3 Zot: 17971 Spider (4/4) Lair:2 Zot: 17782 Slime (0/5) Lair:4 Orc (2/2) D:10 Zot: 8153 Elf (3/3) Orc:2 Zot: 13502 Vaults (4/5) D:13 Zot: 21958 Crypt (0/3) Vaults:2 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 !([* D:13 ( Orc:2 **:(*: Elf:1 [*? Elf:2 *: Elf:3 : Shoals:3 ! Portals: Pandemonium: Orc:2 Annotations: D:12 exclusion: obsidian statue Spider:4 exclusions: hornet and 3 sensed monsters (detected) Elf:2 3 runed translucent doors, exclusions: 3 doors and 2 floors Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You can sometimes gain power from killing poisoned or drained foes. Message History The torpor snail changes into a two-headed ogre! You encounter a two-headed ogre. The ettin hits you with a +2 heavy dire flail!! * * * LOW HITPOINT WARNING * * * You block the ettin's attack. Your shield discharges, shocking the ettin! The frost giant shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the frost giant!! The arrow burns the frost giant! Your shield discharges, shocking the frost giant! The titan waves its arms in wide circles. The confined air twists around weakly and strikes you! * * * LOW HITPOINT WARNING * * * The vault warden shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow barely misses the vault warden. The arrow hits the deep elf death mage!!! The arrow burns the deep elf death mage. You kill the deep elf death mage! The yaktaur captain shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * The tengu reaver shoots an arrow. The arrow barely misses you. The arrow hits the storm dragon!! The arrow burns the storm dragon. You take 69 damage, and have 49/194 hp. MASSIVE DAMAGE!! Your current health is too low! You now have 29/55 mp. Okay, then. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the ettin's attack. x2 The titan mumbles some strange words. The titan is healed somewhat. You encounter a shadow dragon. The vault warden shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots an arrow. The arrow hits you!! You die... ,,,,,,**,,,,*,*,,,, *#+....#....#.#):,, ,[.....#....#.#(∆", ,:................, *#...[.#......#?:., ,,,....#.[[......#* **###...).[)......, *##....DvCCc.....#* ,.....[[vD@Q[....., ,......[