Dungeon Crawl Stone Soup version 0.34-a0-1265-g0ebab00e9d (webtiles) character file. Game seed: 9116231311836020309 43 slowcloud the Cutter (level 3, 25/27 HPs) Began as a Merfolk Gladiator on Nov 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:49 (1417 turns). slowcloud the Cutter (Merfolk Gladiator) Turns: 1417, Time: 00:02:50 Health: 25/27 AC: 5 Str: 14 XL: 3 Next: 58% Magic: 3/3 EV: 12 Int: 7 God: Gold: 127 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, teleportitis 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) g - the +4 hand axe "Getyicyw" {speed, ^Contam Int+2 SInv} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} C - 2 potions of cancellation k - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 5.4 Short Blades - Level 0.1 Axes - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Searing Ray Conj 0% 2d4 65% 2 Teleport Other Tloc 0% N/A 87% 3 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10587 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are occasionally teleported next to monsters. Message History No target in view! You now have 120 gold pieces (gained 16). A bat comes into view. A bat is nearby! A bat is nearby! You miss the bat. The bat closely misses you. The bat hits you. You puncture the bat! You kill the bat! No target in view! A jackal comes into view. Found 7 gold pieces. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! The jackal bites you. You puncture the jackal! You kill the jackal! You miss the jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! No target in view! You see here a jackal corpse. You now have 127 gold pieces (gained 7). Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.###.## #.# #.# #.....# #.##### #.#####.###.# #.....# #.##....# #.# #####.# #..#.#..# #.# #.# ##.#...## #.# #†# ##.##.## #.# #.# ##.##.## ##.########.# ##.#.#.###......@....# ##..###.##..########## ...## ##....# .##.###.##### .###.#.## .# ##.## .####.# ......# ..##### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 2 jackals (D:2) A quokka (D:2) 2 ball pythons (D:1) 4 bats A frilled lizard (D:2) 5 goblins 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slowcloud the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 89 | D:1 | Reached skill level 4 in Short Blades 92 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 757 | D:2 | Reached XP level 3. HP: 11/27 MP: 3/3 990 | D:2 | Reached skill level 5 in Short Blades 992 | D:2 | Identified the +4 hand axe "Getyicyw" {speed, ^Contam Int+2 | SInv} 995 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [mutagenic glow] 1417 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 4 5 | 5.4 Fighting | | 2.1 Axes | | 0.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 129 Melee: Rapier || 129 Read: Identify || 1 Stab: Sleeping || 2 Armour: Leather armour || 70 Dodge: Dodged || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1412 | 1374 | 38 | 106 | 997 | 2 | 706.0 | Dungeon | 1412 | 1374 | 38 | 106 | 997 | 2 | 706.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 745 daAuts D:1: 667 daAuts