slowcloud Level 1 of the Dungeon (1, -12, D:1) a bat corpse (skeletalised by now) (20, 7, D:1) a +0 club (22, 14, D:1) a +0 short sword (26, 16, D:1) a +0 rapier (27, 23, D:1) a ball python skeleton (33, -14, D:1) a frilled lizard corpse (skeletalised by now) (34, 29, D:1) a frilled lizard skeleton (39, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, -22, D:1) a frilled lizard corpse (skeletalised by now) (45, 27, D:1) a ball python corpse (skeletalised by now) (45, 28, D:1) a +0 dagger (48, -20, D:1) a +0 club (54, 18, D:1) a ball python corpse (skeletalised by now) (54, 20, D:1) a ball python corpse (skeletalised by now) (56, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zeusol's Jewellery Shoppe the ring of Guruecki {rPois Int+3} (333 gold) [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a quill talisman (200 gold) a +5 ring of evasion (unknown) (360 gold) a +6 ring of strength (unknown) (360 gold) a ring of positive energy (200 gold) a +6 ring of dexterity (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) the amulet "Hugyl" {Dissipate rPois rN+ Str+2 Dex+2} (538 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a rimehorn talisman (250 gold) a +4 ring of protection (unknown) (360 gold) [Shop] Arheguru's Jewellery Emporium a +6 ring of dexterity (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) an amulet of magic regeneration (unknown) (300 gold) an amulet of alchemy (unknown) (300 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of protection from fire (unknown) (250 gold) a ring of magical power (unknown) (200 gold) a +4 ring of slaying (unknown) (360 gold) the amulet "Qebumaylots" {Alch+ Harm rElec Dex+2 Stlth-} (468 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (4, 8, D:2) a frilled lizard corpse (15, 21, D:2) a bat skeleton (15, 23, D:2) a +0 mace (19, 6, D:2) a +0 shortbow (25, 10, D:2) a +0 robe (33, 30, D:2) an adder corpse (skeletalised by now) (37, 13, D:2) a +0 sling (41, 45, D:2) a +0 club (51, 16, D:2) a medusa talisman Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, -4, D:3) a bat corpse (9, -3, D:3) a +0 morningstar an orc corpse (13, -2, D:3) 6 atropa-tipped darts (15, -10, D:3) a +2 dire flail of holy wrath (still there?) a +0 chain mail (still there?) (16, -12, D:3) 11 gold pieces (16, -10, D:3) an adder corpse (21, -20, D:3) a potion of might (22, -20, D:3) 7 gold pieces (22, -12, D:3) a +0 sling (26, -16, D:3) a ring of magical power