Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3360612506760721512, deterministic pregen: 1 Version history: Game started: 0.34-a0-1341-g712959ebed 0.34-a0-1345-gc8e2ee8096 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name slowcloud -rc /dgldir/rcfiles/crawl-git/slowcloud.rc -macro /dgldir/rcfiles/crawl-git/slowcloud.macro -morgue /dgldir/morgue/slowcloud/ -webtiles-socket /crawl-master/webserver/sockets/slowcloud:2025-11-25.12:59:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6082abfc69de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x6082abfd4bba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x6082abfc6eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78fb69b85330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x6082abf7df8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x6082abf77bc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x6082abf80630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x6082abf81228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6082ac37d4ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x6082ac389acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x6082ac3475aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x6082ac34dc93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x6082ac350cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x6082ac7753c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x6082ac777b39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x6082ac778665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x6082abefac47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78fb69b6a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78fb69b6a28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x6082abefb735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000078fb69c507a7 in __GI___wait4 (pid=2026531, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000078fb69c507a7 in __GI___wait4 (pid=2026531, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006082abfc708c in call_gdb (file=0x78fb69d444e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2002648\000\000\000\000\000" #2 0x00006082abfd4bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764075784 dir = "/dgldir/morgue/slowcloud/" name = "/dgldir/morgue/slowcloud/crash-slowcloud-20251125-130304.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78fb69d444e0 <_IO_2_1_stderr_> #3 0x00006082abfc6eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffff2e8e840, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00006082abf77bc1 in bolt::affect_cell (this=this@entry=0x7ffff2e8e840) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 36, depth = 1 Level id: Gauntlet Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: gammafunk_gauntlet_mixed_choke_point [minmay_gauntlet_arena_77_checkered, minmay_gauntlet_arena_77_cramped, minmay_gauntlet_arena_77_broken_ladder, nicolae_gauntlet_arena_t_cross, minmay_gauntlet_arena_77_braids, minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_p_blocks, gauntlet_exit_hidden_loot] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (29, 27): position (37,21) Marker #1, type 7 at (29, 35): position (29,30) Marker #2, type 7 at (29, 51): position (29,49) Marker #3, type 7 at (29, 59): position (30,54) Marker #4, type 7 at (39, 35): position (36,33) Marker #5, type 7 at (39, 38): position (39,36) Marker #6, type 7 at (39, 48): position (40,43) Marker #7, type 7 at (39, 51): position (39,49) Marker #8, type 7 at (39, 59): position (39,54) Marker #9, type 7 at (40, 27): position (39,21) Marker #10, type 7 at (49, 27): position (41,21) Marker #11, type 7 at (49, 35): position (49,30) Marker #12, type 7 at (49, 51): position (49,49) Marker #13, type 7 at (49, 59): position (49,54) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel a surge of power! You ignite the poison in your surroundings! The two-headed ogre seems to burn from within!!! The two-headed ogre is almost dead. You kill the two-headed ogre! Sif Muna accepts your kill. Training target 3.0 for Invocations reached! Your Spellcasting skill increases to level 7! Your Invocations skill increases to level 3! You have reached level 11! Health restored: 72 You now have 11/21 mp. Found a long sword. You start resting. Your toxic aura wanes. Things that are here: a +0 giant club; a +0 giant club You see here a +0 long sword. Magic restored. e - a wand of paralysis (3) MP restored: 21 An acid dragon comes into view. An acid dragon is nearby! Casting: Ignite Poison (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an acid dragon (asleep, 100% to hit) The stone arrow hits the acid dragon!! The acid dragon is severely wounded. The acid dragon roars! You hear a shout! You now have 18/21 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an acid dragon (severely wounded, 74% to hit) The stone arrow hits the acid dragon! You kill the acid dragon! Sif Muna accepts your kill. The acid dragon scales are intact enough to wear. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. You now have 15/21 mp. A kobold comes into view. It is wielding a +0 short sword. A kobold comes into view. It is wielding a +0 club. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The kobold brigand is poisoned. You kill the kobold! Sif Muna accepts your kill. The kobold is poisoned. The kobold brigand looks even sicker. You kill the kobold! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 short sword, quivering poisoned darts and carrying a wand of iceblast. You now have 12/21 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The kobold brigand looks even sicker. You kill the kobold! Sif Muna accepts your kill. The kobold brigand looks as sick as possible! The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. You now have 8/21 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The kobold brigand seems to burn from within!!!! You kill the kobold brigand! Sif Muna accepts your kill. You now have 4/22 mp. You start resting. Your toxic aura wanes. You start resting. Magic restored. MP restored: 22 You now have 1367 gold pieces (gained 15). Things that are here: a +0 dagger; 2 poisoned darts You now have 1380 gold pieces (gained 13). c - a wand of iceblast (10) (gained 6 charges) Items here: ( )) †. Found a snail-covered altar of Cheibriados. You now have 1394 gold pieces (gained 14). s - a ring of see invisible An orc priest comes into view. It is wielding a +0 hand axe. Found a scroll of noise. Casting: Ignite Poison (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ignite Poison (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ignite Poison (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. The orc priest looks even sicker. You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. You now have 18/22 mp. The orc wizard is poisoned. Your toxic aura wanes. An orc comes into view. It is wielding a +0 dagger. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The orc priest seems to burn from within!! You kill the orc priest! Sif Muna accepts your kill. The orc wizard seems to burn from within!! You kill the orc wizard! Sif Muna accepts your kill. The orc shouts! You now have 14/22 mp. Things that are here: a +0 hand axe; an orc corpse Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (74% to hit) The stone arrow hits the orc! You kill the orc! Sif Muna accepts your kill. You now have 13/22 mp. Things that are here: a +0 dagger; an orc corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a stone staircase leading down. You regained 4 mp, and now have 17/22 mp. There is a stone staircase leading down here. Found 3 poisoned darts. MP restored: 22 You pick up a parchment of Infestation and begin reading... You add the spell Infestation to your library. Found a stone staircase leading up. There is a stone staircase leading up here. A shadowghast comes into view. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (dormant, 100% to hit) The stone arrow hits the shadowghast!! You destroy the shadowghast! Sif Muna accepts your kill. You now have 20/22 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You see here a +1 pair of gloves of fire. MP restored: 22 f - a metallic blue potion Found a leather armour. You see here a +0 leather armour. You now have 1401 gold pieces (gained 7). A troll comes into view. A troll is nearby! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The troll shouts! The troll is poisoned. You now have 18/22 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a troll (lightly wounded, poisoned, 74% to hit) The stone arrow hits the troll! The troll is heavily wounded. The troll looks even sicker. You now have 15/22 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The troll seems to burn from within!! You kill the troll! Sif Muna accepts your kill. Your toxic aura wanes. You now have 11/22 mp. You start resting. Magic restored. MP restored: 22 Found a stone staircase leading down. You now have 1426 gold pieces (gained 25). There is a strange disturbance nearby! Casting: Ignite Poison (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. You now have 18/22 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! Something seems to burn from within!!! Sif Muna accepts your kill. You feel a bit more experienced. Training target 8.0 for Spellcasting reached! Your Spellcasting skill increases to level 8! You need to enable at least one skill for training. You now have 14/23 mp. Okay, then. Okay, then. Unknown command. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Found an escape hatch in the floor. You regained 2 mp, and now have 16/23 mp. Your toxic aura wanes. Found a stone staircase leading down. You regained 6 mp, and now have 22/23 mp. There is a stone staircase leading down here. A wyvern comes into view. The wyvern hisses angrily. MP restored: 23 Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wyvern (74% to hit) The stone arrow hits the wyvern! The wyvern is moderately wounded. You now have 20/23 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wyvern (moderately wounded, 74% to hit) The stone arrow misses the wyvern. You now have 18/23 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wyvern (moderately wounded, 74% to hit) The stone arrow hits the wyvern!! You kill the wyvern! Sif Muna accepts your kill. You now have 15/23 mp. Found a halberd. MP restored: 23 Found a stone staircase leading up. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. The air fills with toxic fumes! As you read the scroll labelled HIESIR XUEPNAEBE, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled ROM ECUADOAH, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * It was a scroll of torment. You take 34 damage, and have 38/72 hp. MASSIVE DAMAGE!! Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! You now have 19/23 mp. You start resting. Magic restored. You regained 7 hp, and now have 45/72 hp. MP restored: 23 You start resting. HP restored. Health restored: 72 There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Found 16 gold pieces and 3 javelins. There is a stone staircase leading up here. A wraith is nearby! Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (74% to hit) The stone arrow misses the wraith. You now have 20/23 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (74% to hit) The stone arrow hits the wraith!! The wraith is heavily damaged. You now have 17/23 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (heavily damaged, 74% to hit) The stone arrow hits the wraith!! You destroy the wraith! Sif Muna accepts your kill. You now have 14/23 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Found a book of Geomancy. You regained 3 mp, and now have 17/23 mp. You see here 3 javelins. You regained 2 mp, and now have 19/23 mp. t - 3 javelins You start resting. Magic restored. MP restored: 23 You now have 1442 gold pieces (gained 16). Found a stone staircase leading up. You pick up a book of Geomancy and begin reading... You add the spells Sandblast and Passwall to your library. Okay, then. Found a dented copper amulet. Found a scroll of teleportation. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a scroll of revelation. There is a stone staircase leading up here. r - a scroll of revelation You open the door. There is an open door here. A centaur comes into view. It is carrying a +0 orcbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. It is carrying a +0 orcbow. A centaur comes into view. It is carrying a +0 shortbow. You take 8 damage, and have 64/72 hp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The centaur is poisoned. x3 A centaur comes into view. It is carrying a +2 heavy shortbow. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. It is carrying a +0 shortbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The centaur moves out of view. The centaur shouts! You take 6 damage, and have 58/72 hp. You now have 19/23 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The centaur seems to burn from within!! You kill the centaur! Sif Muna accepts your kill. The centaur seems to burn from within! The centaur is almost dead. The centaur seems to burn from within. The centaur is moderately wounded. The centaur is poisoned. x2 You kill the centaur! Sif Muna accepts your kill. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. You take 4 damage, and have 54/72 hp. You now have 15/23 mp. Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The centaur looks even sicker. The centaur shouts! The centaur is poisoned. The centaur looks even sicker. x2 The centaur wields a +2 heavy shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. You take 12 damage, and have 42/72 hp. You now have 11/23 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The centaur seems to burn from within!! You kill the centaur! Sif Muna accepts your kill. The centaur seems to burn from within!! You kill the centaur! Sif Muna accepts your kill. The centaur seems to burn from within!!! You kill the centaur! Sif Muna accepts your kill. You now have 7/23 mp. There is an open door here. Your toxic aura wanes. You start resting. Magic restored. You regained 26 hp, and now have 70/72 hp. MP restored: 23 There is an open door here. HP restored. Things that are here: a +0 orcbow; a centaur corpse Found a scroll labelled DELIS IF FUV. You see here a +2 heavy shortbow. Health restored: 72 c - a scroll labelled DELIS IF FUV There is a large open door here. A troll comes into view. A troll is nearby! Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The troll shouts! The troll is poisoned. The troll looks even sicker. You hear a bellow! You now have 19/23 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The troll seems to burn from within!! The troll is almost dead. The troll is poisoned. You now have 15/23 mp. Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The troll seems to burn from within!! You kill the troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. You now have 11/23 mp. You start resting. Your toxic aura wanes. You start resting. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You regained 10 mp, and now have 21/23 mp. Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. You hear a bellow! You now have 17/23 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The two-headed ogre seems to burn from within! The two-headed ogre is moderately wounded. The two-headed ogre is poisoned. A yak comes into view. You now have 14/23 mp. Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The two-headed ogre seems to burn from within! The two-headed ogre is severely wounded. The two-headed ogre is poisoned. The yak is poisoned. You now have 10/23 mp. Casting: Ignite Poison (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The two-headed ogre looks even sicker. x2 You now have 6/23 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The two-headed ogre seems to burn from within!!! You kill the two-headed ogre! Sif Muna accepts your kill. The yak seems to burn from within!! The yak is almost dead. You kill the yak! Sif Muna accepts your kill. Training target 9.0 for Spellcasting reached! Your Spellcasting skill increases to level 9! You need to enable at least one skill for training. Health restored: 73 You now have 2/24 mp. You start resting. Your toxic aura wanes. You start resting. Magic restored. MP restored: 24 You now have 1461 gold pieces (gained 19). 4 yaks come into view. The yak bellows! x3 A yak comes into view. Found a runed cloak. The yak bellows! x2 Things that are here: a +0 troll leather armour; a troll corpse Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The yak is poisoned. x5; The yak looks even sicker. x4 A yak comes into view. You now have 20/24 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The yak looks even sicker. x3 The yak bellows! The yak is poisoned. The yak looks even sicker. x2 You now have 16/24 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The yak seems to burn from within!!! You kill the yak! Sif Muna accepts your kill. The yak seems to burn from within!! The yak is almost dead. The yak seems to burn from within!!! You kill the yak! Sif Muna accepts your kill. The yak seems to burn from within!! The yak is almost dead. The yak seems to burn from within!!! You kill the yak! Sif Muna accepts your kill. The yak seems to burn from within!!! You kill the yak! Sif Muna accepts your kill. You kill the yak! Sif Muna accepts your kill. The yak is poisoned. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! Health restored: 75 You now have 12/24 mp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! The yak seems to burn from within! You kill the yak! Sif Muna accepts your kill. You now have 8/24 mp. u - a +0 troll leather armour Things that are here: a +0 giant spiked club; a +0 giant club Your toxic aura wanes. You start resting. Magic restored. MP restored: 24 Things that are here: a +0 giant spiked club; a +0 giant club You see here a troll skeleton. Found a mace. You see here a +0 cloak of corrosion resistance. There is an open door here. You now have 1473 gold pieces (gained 12). You now have 1483 gold pieces (gained 10). There is an open door here. Found a ring mail. d - a scroll labelled CIACLA JAGGURR t - 2 scrolls of teleportation (gained 1) v - an amulet of the acrobat Unknown command. There is an open door here. You open the door. Found a book of Sloth. Found a stone staircase leading down. There is an open door here. You pick up a book of Sloth and begin reading... You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to your library. Okay, then. Unknown command. p - a scroll of poison j - a fuming inky potion You open the door. There is an open door here. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. a - a scroll of enchant armour Something hits you! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You see here an amulet of magic regeneration. You take 8 damage, and have 67/75 hp. You miss something. Something hits you. You see here an amulet of magic regeneration. You take 1 damage, and have 66/75 hp. Something hits you. You take 3 damage, and have 63/75 hp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. Something completely misses you. You now have 20/24 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You ignite the poison in your surroundings! Something seems to burn from within!!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 16/24 mp. w - an amulet of magic regeneration Your toxic aura wanes. You start removing your amulet. You continue removing your amulet of alchemy. x5 You finish removing your amulet of alchemy. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. w - an amulet of magic regeneration (worn) The amulet cannot attune itself to your exhausted body. You regained 3 hp, and now have 67/75 hp. You regained 2 mp, and now have 18/24 mp. You start resting. HP restored. Health restored: 75 You regained 5 mp, and now have 23/24 mp. Unknown command. Magic restored. There is an open door here. e - a wand of paralysis (7) (gained 4 charges) You open the door. MP restored: 24 Unknown command. You start removing your amulet. You continue removing your amulet of magic regeneration. x5 You finish removing your amulet of magic regeneration. You start putting on your amulet. You continue putting on your amulet of alchemy. x5 You finish putting on your amulet of alchemy. You feel a deeper understanding of alchemy. q - an amulet of alchemy (worn) The amulet throbs as it attunes itself to your body. Unknown command. You start removing your amulet. You continue removing your amulet of alchemy. x5 You finish removing your amulet of alchemy. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. w - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. There is an open door here. There is a large open door here. You open the door. There is an open door here. A shadowghast comes into view. Found a stone staircase leading down. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You now have 21/24 mp. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! You now have 17/24 mp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ignite Poison. Nothing appears to happen. You now have 14/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The stone arrow hits something. Your toxic aura wanes. You now have 11/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The stone arrow hits something! The shadowghast strikes at you from the darkness! Reactivating autopickup. You take 16 damage, and have 59/75 hp. MASSIVE DAMAGE!! You now have 9/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (severely damaged, 74% to hit) The stone arrow hits the shadowghast!! You destroy the shadowghast! Sif Muna accepts your kill. You now have 7/24 mp. You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 63/75 hp. You regained 5 mp, and now have 12/24 mp. You start resting. Magic restored. You regained 6 hp, and now have 69/75 hp. MP restored: 24 You open the large door. You regained 5 hp, and now have 74/75 hp. HP restored. Found a scroll of noise. Health restored: 75 You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. As you read the scroll labelled DELIS IF FUV, it crumbles to dust. It is a scroll of brand weapon. Your +0 dagger is engulfed in flames! g - a +0 dagger of flaming (weapon) As you read the scroll labelled CIACLA JAGGURR, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger of flaming glows red for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +2 acid dragon scales glow green for a moment. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Welcome back, slowcloud the Human Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 2 shops/portals. Found a wand of flame (5). Found an escape hatch in the ceiling. i - a scroll of identify A brown ugly thing comes into view. The brown ugly thing gurgles horribly! Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brown ugly thing (74% to hit) The stone arrow hits the brown ugly thing! The brown ugly thing is lightly wounded. You now have 21/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brown ugly thing (lightly wounded, 74% to hit) The stone arrow misses the brown ugly thing. You now have 19/24 mp. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing! The brown ugly thing is moderately wounded. The brown ugly thing is knocked back by the mystic blast. You now have 15/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brown ugly thing (moderately wounded, 74% to hit) The stone arrow hits the brown ugly thing! The brown ugly thing is heavily wounded. You now have 13/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brown ugly thing (heavily wounded, 74% to hit) The stone arrow hits the brown ugly thing! The brown ugly thing is severely wounded. You now have 11/24 mp. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brown ugly thing (severely wounded, 74% to hit) The stone arrow hits the brown ugly thing!! You kill the brown ugly thing! Sif Muna accepts your kill. Training target 10.0 for Spellcasting reached! Your Spellcasting skill increases to level 10! You need to enable at least one skill for training. You now have 8/25 mp. Okay, then. Annotate which branch? (. - D:12, ? - help, ! - show branch list) Okay, then. Unknown command. Unknown command. Okay, then. a - a wand of flame (69) (gained 5 charges) You open the door. You regained 12 mp, and now have 20/25 mp. There is an open door here. There is an open door here. Magic restored. Found a stone staircase leading up. MP restored: 25 Found a leather armour. Found a robe. You hear the beating of a very distant drum. A vampire comes into view. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire (74% to hit) The stone arrow hits the vampire!! The vampire is heavily damaged. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A wraith comes into view. You now have 22/25 mp. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The stone arrow hits something! You now have 20/25 mp. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You miscast Stone Arrow. Nothing appears to happen. You now have 17/25 mp. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The stone arrow hits something!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 15/25 mp. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (74% to hit) The stone arrow hits the wraith!! The wraith is severely damaged. You now have 15/25 mp. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (heavily damaged, 74% to hit) The stone arrow hits the wraith! You destroy the wraith! Sif Muna accepts your kill. You now have 13/25 mp. You regained 2 mp, and now have 15/25 mp. You regained 2 mp, and now have 17/25 mp. You regained 2 mp, and now have 19/25 mp. You regained 4 mp, and now have 24/25 mp. Your magical contamination has completely faded away. MP restored: 25 Found a gate leading to a gauntlet. Found 12 gold pieces. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! You stop descending the stairs. The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found a glowing long sword. Found a gate leading back out of this place. Found two transporters. Found two runed doors. The wolf howls! x2 There is an empty arch of ancient stone here. The wolf howls! x2 The moth of wrath's fur bristles in rage as it notices you. The golden eye turns its gaze towards you. Found a golden ring. The wolf howls! You hear a howl! There is a transporter here. You enter the transporter and appear at another place. Found two transporters. The moth of wrath's fur bristles in rage as it notices you. The wolf howls! You open the door. The wolf bites you but does no damage. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wolf (57% to hit) The stone arrow misses the wolf. The wolf closely misses you. The wolf bites you but does no damage. You now have 22/25 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf. The wolf is moderately wounded. The wolf is knocked back by the mystic blast. The wolf slams into the translucent stone wall. The wolf is moderately wounded. The wolf bites you but does no damage. You now have 19/25 mp. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The wolf is poisoned. x2 The wolf looks even sicker. The wolf bites you but does no damage. You now have 15/25 mp. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The moth of wrath is poisoned. The wolf is poisoned. The moth of wrath looks even sicker. You now have 12/25 mp. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The moth of wrath seems to burn from within!!! You kill the moth of wrath! Sif Muna accepts your kill. The wolf seems to burn from within! You kill the wolf! Sif Muna accepts your kill. The wolf seems to burn from within! You kill the wolf! Sif Muna accepts your kill. Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Health restored: 76 You now have 8/25 mp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The wolf is poisoned. x2 The wolf looks even sicker. x2; The wolf bites you. You take 5 damage, and have 71/76 hp. You now have 5/25 mp. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ignite Poison. Nothing appears to happen. The wolf howls! The wolf looks even sicker. The wolf bites you but does no damage. The wolf completely misses you. You now have 2/25 mp. Okay, then. You closely miss the wolf. The wolf is lightly wounded. The wolf looks as sick as possible! The wolf closely misses you. The wolf barely misses you. You channel some magical energy. The wolf looks as sick as possible! The wolf looks even sicker. The wolf bites you but does no damage. You regained 5 mp, and now have 7/25 mp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The wolf seems to burn from within!!! You kill the wolf! Sif Muna accepts your kill. The wolf seems to burn from within!! You kill the wolf! Sif Muna accepts your kill. The wolf bites you. Your Fighting skill increases to level 4! You take 2 damage, and have 70/77 hp. Casting: Ignite Poison (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The wolf seems to burn from within!!! You kill the wolf! Sif Muna accepts your kill. You feel less invigorated. Your toxic aura wanes. There is an open translucent door here. You see here a wolf corpse. You regained 4 mp, and now have 13/25 mp. Found a twitching garnet amulet. x - a +6 ring of intelligence There is an open translucent door here. You see here a wolf corpse. Found a gilded ring. Things that are here: a +2 long sword of holy wrath; a wolf corpse Your magical contamination has completely faded away. Things that are here: a wolf corpse; a wolf corpse The wolf pauses to sniff the ground. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You start resting. The moth of wrath angrily waves its antennae. The shadow imp shouts, "Accept thy fall, thou grime-gilt doghearted maggot-pie!" HP restored. Health restored: 77 You regained 5 mp, and now have 24/25 mp. There is a transporter here. Press: ? - help, v - describe, . - travel Here: a reaper, wielding a +2 scythe of venom (fire blocked by a translucent stone wall) The floor. MP restored: 25 Found a transporter. Found a scroll labelled ZUSURPH GOTWIDD. The eye of devastation turns its gaze towards you. Okay, then. You feel yourself speed up. There is a transporter here. You enter the transporter and appear at another place. Found a scroll of teleportation and 35 gold pieces. Found a transporter. Found a coiled tin ring. Found a transporter. Found two transporters. A shadow imp comes into view. The shadow imp shouts, "Fly, thou cockered boil-brained varlet!" The reaper beckons to you. You see here 35 gold pieces. The catoblepas bellows! The shadow imp gestures at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1341-g712959ebed 0.34-a0-1345-gc8e2ee8096 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [slowcloud] Species: Human Job: Conjurer HP: 77/77; mods: 0/0 MP: 25/25; mod: 0 Stats: 14 23 11 Position: (39, 38), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: transporter Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 4 | 556 | 56/250 Short Blades | X | 0 | 0 | 1 | 50 | 0/100 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 3 | 300 | 0/200 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3300 | 0/713 Conjurations | X | 0 | 0 | 8 | 1800 | 0/450 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 5 | 753 | 3/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 4 | 500 | 0/250 Alchemy | X | 0 | 0 | 9 | 2250 | 0/525 Invocations | X | 1 | 50 | 3 | 252 | 0/168 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #5: 246 #33: 1 Attributes: #12: 1483 #23: 15061 #24: -164964494 #49: 922 #73: 151316 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #6: +1 dagger of flaming eq slot #6, inv slot #12: +1 pair of boots eq slot #4, inv slot #5: +2 hat eq slot #3, inv slot #13: +3 acid dragon scales eq slot #9, inv slot #9: +6 ring of strength eq slot #10, inv slot #22: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..#^9#©#9^#.#.###.#*#.#...©..3#.. ..#.#.#.#.#.#...#.#.#.#.#..##.#.. ..#.#.#.#.#.###.#.#.#.###3###.#.. ..#9.#.#.Y#.#©..#*..#.###.....#.. ..#############################.. #...#.©.........©.........©.#...# ≈...#...........©...........#...≈ ##..#########################..## #≈.........#..5=@$?..#.........≈# ###........#...#.#...#..§.....### #≈#≈#≈#..#....#....#..#≈#≈#≈# #######..#.#..#..#.#..####### #§..#.#######.#..≈# #######..#.#..#©.#2#..####### #≈#≈#≈#..#....#....#..#≈#≈#≈# ###........#...###...#........### #≈.........#...5.....#.........≈# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: pre_lair_d bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>