Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3360612506760721512, deterministic pregen: 1 Version history: Game started: 0.34-a0-1341-g712959ebed 0.34-a0-1345-gc8e2ee8096 0.34-a0-1347-g9c00782a2a Command line: /usr/games/crawl-git-9c00782a2a -name slowcloud -rc /dgldir/rcfiles/crawl-git/slowcloud.rc -macro /dgldir/rcfiles/crawl-git/slowcloud.macro -morgue /dgldir/morgue/slowcloud/ -webtiles-socket /crawl-master/webserver/sockets/slowcloud:2025-11-25.12:24:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x638d0150a9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x638d01518bba]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x638d0150aeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7e5c1c26d330]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x638d014c1f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x638d014bbbc1]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x638d014c4630]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x638d014c5228]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x638d018c14ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-9c00782a2a(_Z16handle_mon_spellP7monster+0xd7d) [0x638d018cdacd]: handle_mon_spell(monster*) /usr/games/crawl-git-9c00782a2a(+0x86381d) [0x638d0188b81d]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x638d01891c93]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x638d01894cf0]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x638d01cb93c5]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93b39) [0x638d01cbbb39]: /usr/games/crawl-git-9c00782a2a(+0xc94665) [0x638d01cbc665]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x638d0143ec47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e5c1c2521ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e5c1c25228b]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x638d0143f735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e5c1c3387a7 in __GI___wait4 (pid=1799601, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e5c1c3387a7 in __GI___wait4 (pid=1799601, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000638d0150b08c in call_gdb (file=0x7e5c1c42c4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1798891\000\000\000\000\000" #2 0x0000638d01518bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764073487 dir = "/dgldir/morgue/slowcloud/" name = "/dgldir/morgue/slowcloud/crash-slowcloud-20251125-122447.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7e5c1c42c4e0 <_IO_2_1_stderr_> #3 0x0000638d0150aeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe6b181f80, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x0000638d014bbbc1 in bolt::affect_cell (this=this@entry=0x7ffe6b181f80) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_ring chequers_temple_overflow_statue_of_worship minmay_pentangle uniq_grinder Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (10, 50): position (59,36) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 9 You climb downwards. There is a stone staircase leading up here. Okay, then. As you read the scroll labelled DIS SEMEUMEEPH, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. Found a stone staircase leading down. w - 3 potions of heal wounds (gained 2) You now have 1003 gold pieces (gained 9). a - a scroll of enchant armour You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a burning altar of Makhleb and a stormy altar of Qazlal. There is a staircase back to the Dungeon here. Found a shimmering altar of Xom. Found a shimmering blue altar of Sif Muna. There is a shimmering blue altar of Sif Muna here. Okay, then. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Found an ornate altar of the Wu Jian Council. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You open the door. There is an open door here. Found a leather armour. An adder comes into view. You see here a sapphire potion. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 8/9 mp. The magic dart hits the adder. The adder is heavily wounded. You now have 7/9 mp. The magic dart hits the adder but does no damage. The adder is moderately wounded. The adder bites you but does no damage. You now have 6/9 mp. The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. You now have 5/9 mp. The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. The adder bites you but does no damage. You now have 4/9 mp. The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. You now have 3/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 9 d - a sapphire potion A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! You now have 8/9 mp. The magic dart hits the kobold. The kobold is moderately wounded. You now have 7/9 mp. The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. You now have 5/9 mp. The magic dart hits the endoplasm. You kill the endoplasm! Sif Muna accepts your kill. You now have 4/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - an amulet of regeneration MP restored: 9 Found a stone staircase leading down. You pick up a parchment of Airstrike and begin reading... You add the spell Airstrike to your library. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! The magic dart hits the scorpion but does no damage. You now have 8/9 mp. The magic dart hits the scorpion. The scorpion is lightly wounded. You now have 7/9 mp. The magic dart hits the scorpion. The scorpion is moderately wounded. You now have 6/9 mp. The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. You now have 5/9 mp. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You take 2 damage, and have 35/37 hp. You now have 4/9 mp. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You take 7 damage, and have 28/37 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space warps around you. You are magically locked in place. You feel very sick. The scorpion closely misses you. You take 2 damage, and have 26/37 hp. You now have 0/9 mp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel better. The scorpion stings you. You regained 3 hp, and now have 29/37 hp. You don't have enough magic to cast this spell. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 27/37 hp. You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 21/37 hp. You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. You are no longer firmly anchored in space. You are able to move again. The scorpion stings you but does no damage. You completely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The scorpion barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion misses you. The scorpion closely misses you. You now have 0/9 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 20/37 hp. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. Your surroundings seem slightly different. Your magical contamination has completely faded away. You regained 2 hp, and now have 25/37 hp. The scorpion attacks as it pursues you! The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. (Press . to maintain the ray.) Training target 4.0 for Translocations reached! Your Translocations skill increases to level 4! You now have 2/9 mp. You now have 1/9 mp. You stop channelling your searing ray. You start resting. HP restored. Health restored: 37 You regained 2 mp, and now have 4/9 mp. You start resting. Magic restored. MP restored: 9 Ijyb the Inquisitive comes into view. She is wielding a +3 club and carrying a wand of flame. An adder comes into view. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. You now have 8/9 mp. The magic dart hits the adder. The adder is almost dead. You now have 7/9 mp. The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. Found a scroll of noise. You see here a scroll of noise. An endoplasm comes into view. MP restored: 9 The magic dart hits the endoplasm but does no damage. The endoplasm jiggles. You now have 8/9 mp. The magic dart hits the endoplasm. The endoplasm is moderately wounded. Ijyb shouts! You now have 7/9 mp. The magic dart hits the endoplasm. You kill the endoplasm! Sif Muna accepts your kill. You now have 6/9 mp. The magic dart hits Ijyb. Ijyb is lightly wounded. You now have 5/9 mp. The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "You look like good test subject!" Ijyb zaps a wand. The puff of flame hits you! You take 7 damage, and have 30/37 hp. You now have 4/9 mp. Found a blossoming altar of Fedhas. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Ijyb screams, "It's all mine!" Ijyb hits you with a +3 club. You take 2 damage, and have 29/37 hp. You now have 0/9 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Ijyb hits you with a +3 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 24/37 hp. Ijyb screams, "You look like good test subject!" Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 14/37 hp. MASSIVE DAMAGE!! Your surroundings suddenly seem different. An orc comes into view. It is wielding a +0 club. You regained 7 hp, and now have 21/37 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (asleep, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a bark! A hound comes into view. You now have 0/9 mp. You don't have enough magic to cast this spell. Unknown command. You regained 2 hp, and now have 23/37 hp. You regained 4 hp, and now have 27/37 hp. You regained 3 hp, and now have 30/37 hp. Found a scroll of identify. Your magical contamination has completely faded away. You regained 2 hp, and now have 32/37 hp. You regained 2 hp, and now have 34/37 hp. Health restored: 37 The hound closely misses you. The hound attacks as it pursues you! The hound bites you. You take 4 damage, and have 33/37 hp. The hound attacks as it pursues you! The hound bites you but does no damage. The hound barely misses you. You see here a scroll of identify. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! The hound is heavily wounded. The hound is knocked back by the mystic blast. You now have 2/9 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The hound barely misses you. You now have 1/9 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is heavily wounded. The hound bites you but does no damage. The hound bites you. You take 4 damage, and have 30/37 hp. You now have 0/9 mp. You don't have enough magic to cast this spell. Unknown command. The hound stops to sniff the ground. You regained 2 hp, and now have 32/37 hp. The hound bites you but does no damage. The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc closely misses you. The hound bites you but does no damage. The hound attacks as it pursues you! The hound closely misses you. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. You take 1 damage, and have 33/37 hp. The hound attacks as it pursues you! The hound closely misses you. The orc attacks as it pursues you! The orc misses you. You regained 2 hp, and now have 35/37 hp. The hound bites you but does no damage. The hound attacks as it pursues you! The hound closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. The hound bites you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 club. You take 2 damage, and have 34/37 hp. The hound attacks as it pursues you! The hound bites you. The hound bites you but does no damage. You take 1 damage, and have 33/37 hp. The orc attacks as it pursues you! The orc closely misses you. The hound bites you. The hound bites you. You take 1 damage, and have 33/37 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The hound misses you. The orc barely misses you. You now have 0/9 mp. The hound attacks as it pursues you! The hound misses you. The hound closely misses you. The hound attacks as it pursues you! The hound closely misses you. The orc attacks as it pursues you! The orc barely misses you. The hound closely misses you. There is a stone staircase leading up here. There are no items here. The hound bites you. The orc hits you but does no damage. The hound closely misses you. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You take 2 damage, and have 32/37 hp. The hound bites you. The orc hits you but does no damage. You take 2 damage, and have 30/37 hp. The orc hits you but does no damage. The hound bites you but does no damage. There is an open door here. You hit the hound. The hound is heavily wounded. The hound barely misses you. The hound closely misses you. You closely miss the hound. The hound is heavily wounded. The hound bites you but does no damage. Your magical contamination has completely faded away. You closely miss the hound. The hound is heavily wounded. The hound misses you. The hound bites you. You hit the hound but do no damage. The hound is heavily wounded. The hound bites you. You take 3 damage, and have 28/37 hp. You hit the hound but do no damage. The hound is heavily wounded. The hound closely misses you. The hound barely misses you. You barely miss the hound. The hound is heavily wounded. The hound misses you. You hit the hound. The hound is severely wounded. The hound misses you. The hound bites you. You hit the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 26/37 hp. You miss the hound. The hound is almost dead. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 23/37 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. You kill the hound! Sif Muna accepts your kill. You have reached level 6! You regained 5 hp, and now have 28/43 hp. You now have 1/10 mp. You hit the orc. You kill the orc! Sif Muna accepts your kill. There is an open door here. Things that are here: a +0 club; an orc corpse; a hound corpse You start resting. HP restored. Health restored: 43 You regained 7 mp, and now have 8/10 mp. You start resting. Magic restored. MP restored: 10 There is a stone staircase leading down here. You climb downwards. Level annotation: Ijyb There is a stone staircase leading up here. i - a scroll of identify V - a scroll of vulnerability A dart slug comes into view. The magic dart hits the dart slug. The dart slug is moderately wounded. You now have 9/10 mp. The magic dart hits the dart slug. The dart slug is heavily wounded. You now have 8/10 mp. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 41/43 hp. You now have 7/10 mp. The magic dart hits the dart slug. The dart slug is severely wounded. You now have 6/10 mp. The magic dart hits the dart slug. You kill the dart slug! Sif Muna accepts your kill. You now have 5/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 43 You start resting. Magic restored. MP restored: 10 Found a transporter. An adder comes into view. Found an escape hatch in the floor. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 9/10 mp. The magic dart hits the adder. The adder is severely wounded. You now have 8/10 mp. The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You now have 7/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 10 Found a radiant altar of Vehumet. There is a transporter here. You enter the transporter and appear at another place. Found a leather armour. There is an escape hatch in the floor here. There is a radiant altar of Vehumet here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a stone staircase leading up. Found a scroll of teleportation. There is a stone staircase leading up here. You climb upwards. Level annotation: Ijyb There is a stone staircase leading down here. Found a robe. A scorpion comes into view. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is moderately wounded. You now have 9/10 mp. The magic dart hits the scorpion. The scorpion is heavily wounded. Ijyb shouts! You now have 8/10 mp. The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 2 damage, and have 41/43 hp. You now have 7/10 mp. The magic dart hits the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. The scorpion stings you. You take 7 damage, and have 34/43 hp. You now have 6/10 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. You feel sick. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 20/43 hp. MASSIVE DAMAGE!! You now have 2/10 mp. Okay, then. You feel much better. You feel sick. Ijyb zaps a wand. The puff of flame hits you. You regained 15 hp, and now have 35/43 hp. Magic courses through your body. You feel sick. Ijyb screams, "Don't stand in way of progress!" You take 2 damage, and have 33/43 hp. MP restored: 10 Casting: Iskenderun's Mystic Blast (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. (Press . to maintain the ray.) You feel sick. Training target 1.0 for Short Blades reached! Your Short Blades skill increases to level 1! You need to enable at least one skill for training. You take 1 damage, and have 32/43 hp. You now have 8/10 mp. Okay, then. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +3 club, wearing a +0 leather armour and carrying a wand of flame (74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) You feel sick. You take 1 damage, and have 31/43 hp. You now have 7/10 mp. The searing ray hits Ijyb! Ijyb is heavily wounded. You feel sick. Ijyb hits you with a +3 club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 30/43 hp. You now have 6/10 mp. The searing ray misses Ijyb. You feel sick. Ijyb barely misses you. You take 1 damage, and have 29/43 hp. You now have 5/10 mp. The searing ray hits Ijyb! Ijyb is severely wounded. You finish channelling your searing ray. You feel sick. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 26/43 hp. You now have 4/10 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +3 club, wearing a +0 leather armour and carrying a wand of flame (severely wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 14/43 hp. MASSIVE DAMAGE!! You now have 2/10 mp. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb hits you with a +3 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/43 hp. You now have 1/10 mp. The searing ray hits Ijyb! You kill Ijyb! Sif Muna accepts your kill. You now have 0/10 mp. You stop channelling your searing ray. a - a wand of flame (24) Things that are here: a +3 club; a +0 leather armour You start resting. Magic restored. You regained 20 hp, and now have 30/43 hp. MP restored: 10 You start resting. HP restored. Health restored: 43 i - a +3 club Unknown command. Key pressed, stopping explore. Found a leather armour. Found an escape hatch in the floor. Found a robe. A jelly comes into view. A jelly is nearby! A jelly is nearby! The magic dart hits the jelly! The jelly is heavily wounded. The jelly quivers. You now have 9/10 mp. The magic dart hits the jelly. The jelly is heavily wounded. You now have 8/10 mp. The magic dart hits the jelly. The jelly is severely wounded. You now have 7/10 mp. The magic dart hits the jelly. You kill the jelly! Sif Muna accepts your kill. You now have 6/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 10 A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python! You kill the ball python! Sif Muna accepts your kill. You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. MP restored: 10 Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. d -> h - a potion of haste This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Okay, then. You see here an adder skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A scorpion comes into view. Found a halberd. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a mace. Found four altars. There is a stone staircase leading up here. There is a stone staircase leading up here. You now have 1018 gold pieces (gained 15). You open the door. There is an open door here. An iguana comes into view. The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. You now have 9/10 mp. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. You now have 8/10 mp. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. You now have 7/10 mp. The magic dart hits the iguana! The iguana is severely wounded. You now have 6/10 mp. The magic dart hits the iguana. The iguana is almost dead. You now have 5/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The iguana completely misses you. You now have 1/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (almost dead, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is almost dead. The iguana misses you. You hit the iguana. You kill the iguana! Sif Muna accepts your kill. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 10 You now have 1031 gold pieces (gained 13). You now have 1040 gold pieces (gained 9). You open the door. A dart slug, a hound and a centaur come into view. There are monsters nearby! There are monsters nearby! You close the door. Press: ? - help, v - describe, . - travel A closed door. Placed new exclusion. Reduced exclusion size to a single square. Press: ? - help, v - describe, . - travel A closed door. Placed new exclusion. Reduced exclusion size to a single square. You open the door. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. There is an open door here. As you open the door, it creaks loudly! You hear a shout! x4 An orc priest and an orc come into view. Found a scroll labelled HOLAUN ZALUAZA. The orc priest shouts! There is an open door here. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 10 damage, and have 33/43 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) You now have 8/10 mp. The searing ray hits the orc but does no damage. The orc is moderately wounded. The orc closely misses you. You now have 7/10 mp. The searing ray hits the orc. You kill the orc! Sif Muna accepts your kill. The searing ray hits the orc priest! The orc priest is severely wounded. You now have 6/10 mp. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits something! You finish channelling your searing ray. You now have 5/10 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (almost dead, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. (Press . to maintain the ray.) Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. You now have 3/10 mp. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) You now have 3/10 mp. Something hits you. You take 3 damage, and have 33/43 hp. You now have 2/10 mp. The searing ray hits something. Something hits you but does no damage. You now have 1/10 mp. You finish channelling your searing ray. Something hits you but does no damage. You now have 0/10 mp. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 32/43 hp. You hit something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You have reached level 7! You regained 4 hp, and now have 36/48 hp. You start resting. HP restored. Health restored: 48 You regained 5 mp, and now have 5/11 mp. You start resting. Magic restored. MP restored: 11 Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 mace; a +0 scale mail; an orc corpse You see here a +0 whip. c - a scroll labelled HOLAUN ZALUAZA Found a stone staircase leading down. You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. An iguana comes into view. The magic dart hits the iguana but does no damage. The iguana hisses angrily. You now have 10/11 mp. The magic dart hits the iguana. The iguana is lightly wounded. You now have 9/11 mp. The magic dart hits the iguana. The iguana is moderately wounded. You now have 8/11 mp. The magic dart hits the iguana. The iguana is heavily wounded. You now have 7/11 mp. The magic dart hits the iguana. The iguana is heavily wounded. You now have 6/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iguana. The iguana is severely wounded. The iguana is knocked back by the mystic blast. You now have 2/11 mp. The magic dart hits the iguana. You kill the iguana! Sif Muna accepts your kill. You now have 1/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 11 d - a clear potion Found a quarterstaff. c - 2 potions of curing (gained 1) An iguana comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. The magic dart hits the iguana. The iguana is moderately wounded. You now have 10/11 mp. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. You now have 9/11 mp. The magic dart hits the iguana! The iguana is severely wounded. You now have 8/11 mp. The magic dart hits the iguana. The iguana is almost dead. You now have 7/11 mp. The magic dart hits the iguana. The iguana is almost dead. You now have 6/11 mp. The magic dart hits the iguana. You kill the iguana! Sif Muna accepts your kill. You now have 5/11 mp. You start resting. Magic restored. MP restored: 11 t - a scroll of teleportation Grinder comes into view. Grinder shouts! Grinder is nearby! A clockroach comes into view. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: floor There is a stone staircase leading down here. You see here an adder skeleton. You see here a +0 leather armour. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 5 doors, Grinder Welcome back, slowcloud the Human Conjurer. Sif Muna whispers: I know many secrets... Level annotation: exclusion: 5 doors, Grinder Welcome back, slowcloud the Human Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. You now have 1051 gold pieces (gained 11). You see here a +0 ring mail. A white imp comes into view. The white imp shouts, "Out, out, thou reeling-ripe flap-mouthed wastrel!" The magic dart hits the white imp but does no damage. You now have 10/11 mp. The magic dart hits the white imp. The white imp is lightly wounded. You now have 9/11 mp. The magic dart hits the white imp but does no damage. The white imp is lightly wounded. You now have 8/11 mp. The magic dart hits the white imp but does no damage. The white imp is lightly wounded. The white imp closely misses you. You now have 7/11 mp. The magic dart hits the white imp. The white imp is heavily wounded. The white imp hits you but does no damage. You now have 6/11 mp. The magic dart hits the white imp. The white imp is heavily wounded. The white imp hits you but does no damage. You now have 5/11 mp. The magic dart hits the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. You take 5 damage, and have 43/48 hp. You now have 4/11 mp. The magic dart hits the white imp. The white imp is almost dead. The white imp barely misses you. The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp barely misses you. You now have 3/11 mp. The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp hits you but does no damage. You now have 2/11 mp. The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. You take 5 damage, and have 39/48 hp. You now have 1/11 mp. You miscast Magic Dart. Nothing appears to happen. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 33/48 hp. You now have 0/11 mp. You are too injured to fight recklessly! You hit the white imp. You kill the white imp! Sif Muna accepts your kill. You start resting. A clockroach is nearby! There is a stone staircase leading up here. Your magical contamination has completely faded away. You climb upwards. Level annotation: exclusion: floor There is a stone staircase leading down here. You start resting. HP restored. Health restored: 48 You regained 5 mp, and now have 8/12 mp. You start resting. Magic restored. MP restored: 12 You climb downwards. Level annotation: exclusion: 5 doors, Grinder The clockroach sprays sand from its hourglass at you. Level annotation: exclusion: 5 doors, Grinder Welcome back, slowcloud the Human Conjurer. Sif Muna whispers: I know many secrets... Level annotation: exclusion: 5 doors, Grinder Welcome back, slowcloud the Human Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. No target in view! The clockroach sprays sand from its hourglass at you. The blast of sand hits you but does no damage. No target in view! The clockroach barely misses you. The magic dart hits the clockroach. The clockroach is heavily wounded. The clockroach completely misses you. You now have 11/12 mp. The magic dart hits the clockroach. You kill the clockroach! Sif Muna accepts your kill. You now have 10/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 ring mail. Grinder shouts! Grinder is nearby! Grinder is nearby! You see here a +0 ring mail. Grinder says, "Just stop there for a second..." Grinder gestures at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1341-g712959ebed 0.34-a0-1345-gc8e2ee8096 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [slowcloud] Species: Human Job: Conjurer HP: 47/48; mods: 0/0 MP: 10/12; mod: 0 Stats: 7 21 11 Position: (56, 12), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 50 | 0/100 Short Blades | X | 0 | 0 | 1 | 50 | 0/100 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 3 | 460 | 104/238 Conjurations | X | 0 | 0 | 6 | 1050 | 0/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 50 | 4 | 603 | 103/250 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 14 | 14/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #33: 1 Attributes: #12: 1051 #23: 4710 #24: -1061243785 #49: 296 #73: 52433 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #2: +0 pair of boots eq slot #3, inv slot #3: +1 leather armour eq slot #4, inv slot #5: +2 hat eq slot #1, inv slot #6: +0 dagger }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ########## #. #........ #..####.# #..# .......# #..# #$..###..# #..##.#.5[.@<# #.........##.#### #..###.#####..... .####..# #.# ####.# .......# #.# #.# ........###.########.######## .. .B.......................# 5. ...###.####........###.# .. ####.###.# #.###.##.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>