sli1 Level 1 of the Dungeon (1, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 3, D:1) a +0 whip (5, 5, D:1) a +0 whip 2 stones (22, -5, D:1) a bat skeleton (23, 27, D:1) a frilled lizard corpse (skeletalised by now) (28, -8, D:1) a +0 short sword 5 stones (29, 32, D:1) a +0 dagger (33, 37, D:1) a hobgoblin corpse (skeletalised by now) (34, -3, D:1) a rat corpse (skeletalised by now) (34, 40, D:1) a +0 whip a +2 dagger of flaming a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 27, D:1) a +0 whip (38, 36, D:1) a rat skeleton (42, -8, D:1) a bat corpse (skeletalised by now) (42, 34, D:1) a +0 ring mail (50, 40, D:1) a +0 club Level 2 of the Dungeon [Shop] Cioklih's Armour Emporium a +0 chain mail (72 gold) a +1 pair of boots (138 gold) a +2 plate armour of poison resistance (384 gold) a +0 robe (10 gold) an orb of stardust (312 gold) (6, -10, D:2) a rat corpse (skeletalised by now) (8, 13, D:2) a +0 leather armour (13, -12, D:2) a +0 whip (15, -13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (15, 38, D:2) a jackal corpse (skeletalised by now) (33, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 17, D:2) a rat skeleton (42, 6, D:2) a +0 robe (45, 45, D:2) a +0 trident (52, 34, D:2) an adder corpse (skeletalised by now) (55, 35, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 13, D:3) a +0 short sword (1, 12, D:3) a +0 flail an orc corpse (skeletalised by now) (7, -17, D:3) 4 poisoned darts (9, 11, D:3) a quokka corpse (skeletalised by now) (22, 5, D:3) an adder skeleton (26, -27, D:3) a +0 robe (28, -19, D:3) a +0 short sword an orc skeleton (28, -13, D:3) an adder skeleton (31, -12, D:3) a bat skeleton (32, -11, D:3) a ball python skeleton (33, -3, D:3) a +0 club a goblin skeleton (36, 15, D:3) a +0 short sword 5 poisoned darts (43, -21, D:3) a +0 hammer (44, -9, D:3) a +0 hammer (48, 12, D:3) a frilled lizard skeleton (50, 5, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (18, 18, D:4) a hobgoblin skeleton (19, 29, D:4) a +0 whip (21, 19, D:4) 3 stones a +0 club a kobold skeleton (23, -4, D:4) a +0 club a +0 sling (27, 18, D:4) a +0 pair of boots (28, -3, D:4) a water moccasin skeleton (34, 12, D:4) a +0 short sword (36, 36, D:4) a bullfrog skeleton (39, -2, D:4) a +0 leather armour (43, 30, D:4) a +0 leather armour (52, 18, D:4) a +0 morningstar (54, 19, D:4) a +0 ring mail Level 5 of the Dungeon (1, -42, D:5) a +0 ring mail (6, 0, D:5) a +0 dagger (8, -24, D:5) 5 javelins (9, 8, D:5) a +0 trident (11, -15, D:5) a +0 dagger (12, -18, D:5) 5 poisoned darts (12, -12, D:5) a +0 spear a gnoll corpse (skeletalised by now) (13, -19, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -18, D:5) a +0 spear a gnoll corpse (skeletalised by now) (13, -12, D:5) 5 poisoned darts (13, -3, D:5) a +0 flail (13, -2, D:5) a +0 dagger a goblin corpse (skeletalised by now) (13, -1, D:5) a +0 club (13, 0, D:5) a hobgoblin corpse (skeletalised by now) (14, 0, D:5) a +0 club (16, -18, D:5) a hobgoblin skeleton (17, -18, D:5) a hobgoblin skeleton (18, -18, D:5) a +0 short sword (18, -13, D:5) a +0 dagger (18, -12, D:5) a +0 hand axe (18, -9, D:5) a +0 chain mail (18, -6, D:5) a +0 club (18, -5, D:5) a +0 club a +0 scale mail an orc skeleton (19, -19, D:5) a +0 spear a gnoll skeleton (19, -13, D:5) a +0 dagger a goblin corpse (skeletalised by now) (20, -9, D:5) 6 boomerangs (21, -21, D:5) a +0 dagger of flaming a goblin skeleton (21, -19, D:5) a +0 club (21, -13, D:5) a +0 mace (22, -14, D:5) a +0 club a +2 short sword of protection a +0 ring mail an orc skeleton (22, -12, D:5) a +0 robe (22, -4, D:5) a +1 mace of draining a +0 ring mail an orc corpse (skeletalised by now) (23, -14, D:5) a +0 club an orc skeleton (24, -18, D:5) a +0 short sword an orc skeleton (24, -3, D:5) a +0 great sword (25, -27, D:5) a +0 club (26, -19, D:5) a +0 club a +0 club (27, -15, D:5) a +0 dagger (27, -7, D:5) a +2 short sword of speed a +0 leather armour (27, -5, D:5) a +0 falchion a +0 ring mail a +0 club a +0 short sword 4 stones a kobold corpse (skeletalised by now) (27, -4, D:5) a +0 dagger 2 stones (29, -12, D:5) a +0 whip (33, -16, D:5) a +0 whip (35, -32, D:5) a +0 robe (38, -35, D:5) a hound skeleton (46, 3, D:5) a +0 dagger (47, -44, D:5) a +0 trident (48, -46, D:5) a +0 dagger a +0 robe (48, -45, D:5) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (48, -44, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -30, D:5) an iguana corpse (skeletalised by now) (54, -9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (54, -3, D:5) a +0 whip a +0 war axe of venom (55, -9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (57, -3, D:5) a +0 whip a +0 leather armour (58, -6, D:5) a +0 flail (58, -1, D:5) a +0 club Level 6 of the Dungeon (4, 11, D:6) a +0 ring mail (15, -9, D:6) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 ring mail a +0 short sword an orc skeleton (18, 10, D:6) a +0 dagger a +0 robe (22, 30, D:6) a +0 mace (24, 18, D:6) an iguana skeleton (35, 11, D:6) a +3 flail a +0 dagger of pain a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 12, D:6) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (37, 33, D:6) a steam dragon skeleton (42, 18, D:6) a +0 robe a +3 trident of draining (45, 17, D:6) a +0 dagger a +0 robe (57, 25, D:6) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (58, 26, D:6) a +0 flail an orc skeleton (59, 24, D:6) a +0 leather armour a +0 dagger (69, 16, D:6) a +0 whip (72, 19, D:6) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (1, 1, D:7) a yak skeleton a yak skeleton (10, 26, D:7) a +0 chain mail (14, 51, D:7) a +0 falchion (19, 10, D:7) 12 gold pieces (22, 10, D:7) a +0 hand axe a +1 whip of pain a +0 dagger a +0 robe (22, 11, D:7) a water moccasin skeleton (22, 12, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (30, 49, D:7) a +0 leather armour (37, 1, D:7) a +0 club (38, 2, D:7) a +0 trident a +0 scale mail a +0 flail a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 48, D:7) a +0 robe a +0 dagger a +0 robe the elf skeleton of Dowan (43, 49, D:7) a +0 short sword the elf skeleton of Duvessa (45, 56, D:7) a +0 hand axe a +0 trident a +0 ring mail (45, 57, D:7) a +0 short sword a +0 club a +0 ring mail (45, 58, D:7) a +0 trident an orc corpse (skeletalised by now) (53, 33, D:7) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (54, 32, D:7) a +0 halberd a +0 spear a +0 trident a +0 scale mail a +0 kite shield a gnoll skeleton (55, 14, D:7) a +0 falchion a +0 robe (55, 17, D:7) a +0 morningstar a +0 robe (56, 14, D:7) a +3 hand axe of freezing a +0 robe (56, 31, D:7) a +0 flail (57, 51, D:7) a +0 buckler (66, 10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (15, -25, D:8) a howler monkey skeleton (19, -14, D:8) a parchment of Sublimation of Blood (32, -40, D:8) a +0 spear (38, -24, D:8) a parchment of Apportation (42, -11, D:8) a +0 ring mail (48, -10, D:8) a +0 spear (49, -11, D:8) a +1 halberd of venom (49, -9, D:8) the +5 halberd "Yntecker" {venom, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (50, -10, D:8) a +0 halberd (56, -40, D:8) a wyvern corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a potion of haste (7, -2, D:9) a yak skeleton (8, 10, D:9) a +2 shortbow of freezing (12, -4, D:9) a yak skeleton (12, 5, D:9) a yak skeleton (13, 6, D:9) a yak skeleton (13, 16, D:9) a +0 dagger a +0 robe a kobold skeleton (15, 0, D:9) a +2 hand axe of flaming (18, 2, D:9) a +0 battleaxe (19, -17, D:9) a wyvern skeleton (23, -10, D:9) a +0 shortbow (23, -9, D:9) a +0 dagger a +0 robe (23, -6, D:9) a +0 glaive (24, -9, D:9) a yak skeleton a yak skeleton (24, -6, D:9) a +3 halberd of freezing a +0 robe (24, 4, D:9) a +0 robe a +1 flail of venom (28, 9, D:9) a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 0, D:9) a +0 dagger a +0 robe a human skeleton a yak skeleton (36, -14, D:9) a +0 scale mail a +0 flail an orc skeleton (36, -12, D:9) a +0 leather armour a +0 dagger an orc skeleton (37, -13, D:9) a +0 scale mail a +0 trident an orc skeleton (37, -12, D:9) a +0 chain mail a +0 club a +0 robe a +0 dagger (42, -5, D:9) a +0 orcbow a centaur skeleton (43, -8, D:9) a +0 orcbow a centaur skeleton (44, -8, D:9) a +0 club (46, -6, D:9) a +0 ring mail a +0 falchion (47, -10, D:9) a wyvern skeleton (47, -9, D:9) a +0 chain mail a +0 glaive an orc skeleton (47, -5, D:9) a howler monkey skeleton (48, -12, D:9) a +0 shortbow (48, -9, D:9) a +0 robe a +1 mace (48, -4, D:9) a +0 mace (52, -11, D:9) a +0 trident (52, -4, D:9) the rimehorn talisman "Neoc Elu" {Int+7} [rimehorn talisman] Int+7: It affects your intelligence (+7). (55, -11, D:9) a howler monkey skeleton (56, -2, D:9) a +0 mace (58, -1, D:9) a yak skeleton Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Itzelaet" {rF+ Str+2} (2520 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Xaybrugo" {+Blink rN+ Str+3 SInv} (3950 gold) [ring of see invisible] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +4 whip of the First Wars {pain, rF+} (4020 gold) rF+: It protects you from fire. It cannot be enchanted further. the +8 dagger "Impslayer" {heavy, *Slow rElec rPois rF++} (7370 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. the serpent talisman "Tegyruer" {rCorr Dex+3 Stlth+} (6150 gold) [serpent talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +1 buckler of the Known World {Fly} (1860 gold) Fly: It grants you flight. It cannot be enchanted further. the serpent talisman of the Saviour {rF+ Str+7} (7650 gold) [serpent talisman] rF+: It protects you from fire. Str+7: It affects your strength (+7). the scarab talisman "Jikhe" {rElec Str+7 Int-2 Dex-2} (4730 gold) [scarab talisman] rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). the amulet of the Ageless Geomancers {Wildshape Harm rF+ Dex+2} (4820 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the ring of the Destroying Gods {rElec rN+++ Will+ Str-3 Slay-3} (4110 gold) [ring of willpower] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). the necromancy staff of Doom {rN+ Str-4 Dex-4 SInv Necro Earth} (2500 gold) [staff of necromancy] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the ring of the Pariah {MP+9 Str+2} (3120 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the necromancy staff of Jacupt {rElec rC+ rN+ Necro Air} (5160 gold) [staff of necromancy] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the air staff "Geneoneu" {rElec rN+ Int+2 SInv Air} (4460 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the ring "Ufaelloe" {rElec rC+ Will++ Int+2 Stlth+} (6000 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the ring "Ephonnebb" {^Drain rF+ Will+ Int+3} (3970 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the +5 mace "Zoiji" {protect, Fly rElec Int+3 Stlth+} (5380 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Ifonua" {rPois Str+6 Int+2} (5140 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the +5 hand axe of Reotohunu {pain, rElec Str+3} (5280 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the earth staff "Wegiqeri" {Str+2 Int+4 Dex+2 Earth} (4880 gold) [staff of earth] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. [Shop] Edepaqy's Magic Scroll Shop a parchment of Sigil of Binding (96 gold) a scroll of amnesia (44 gold) a parchment of Summon Forest (202 gold) a parchment of Magic Dart (44 gold) [Shop] Icujor's Antique Weapon Shop a +2 falchion of holy wrath (400 gold) a +0 hand axe (69 gold) a +0 falchion (69 gold) a +1 scimitar of holy wrath (409 gold) a +0 battleaxe (230 gold) a +4 giant club (554 gold) (0, 0, D:10) 3 large rocks (3, 8, D:10) a +0 flail a +0 robe a +0 dagger of draining an orc skeleton (4, 8, D:10) a +0 leather armour a +0 dagger (6, 9, D:10) a +0 robe a +0 dagger (10, 4, D:10) a yak skeleton a yak skeleton (11, 4, D:10) a yak skeleton (19, 17, D:10) a +0 robe (20, -1, D:10) a yak skeleton a yak skeleton a yak skeleton (21, 18, D:10) a +0 ring mail a +0 short sword (21, 19, D:10) a +0 chain mail a +0 mace (22, 18, D:10) a +0 chain mail a +0 flail an orc skeleton (22, 19, D:10) a +0 short sword (23, 19, D:10) a +0 chain mail a +0 short sword (29, 18, D:10) a +0 flail (45, 33, D:10) a +0 chain mail (49, 14, D:10) a +0 hand axe (56, 29, D:10) a parchment of Brom's Barrelling Boulder (57, 12, D:10) 2 stones a +0 dagger a kobold skeleton (57, 13, D:10) 7 poisoned darts a +0 whip (57, 15, D:10) a stone a +0 whip a +0 robe a +0 dagger a kobold skeleton a kobold skeleton (57, 16, D:10) 5 stones a +0 club a kobold skeleton (58, 7, D:10) a +0 dagger (58, 12, D:10) a +0 short sword 2 poisoned darts a +2 dagger of venom a +0 robe a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (58, 14, D:10) 4 poisoned darts a +0 whip Level 11 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scarf of harm (3, -30, Lair:1) a +0 leather armour (7, -49, Lair:1) a fortress talisman (7, -37, Lair:1) a bullfrog skeleton (8, -36, Lair:1) a cane toad skeleton (17, -52, Lair:1) a komodo dragon corpse (skeletalised by now) (17, -5, Lair:1) a blink frog skeleton (18, -29, Lair:1) a komodo dragon skeleton (19, -49, Lair:1) a +0 spear (19, -8, Lair:1) a blink frog skeleton (19, -7, Lair:1) a blink frog skeleton (19, -6, Lair:1) a blink frog skeleton (29, -11, Lair:1) a water moccasin corpse (skeletalised by now) (30, -42, Lair:1) a cane toad skeleton (31, -26, Lair:1) the quill talisman of Xazow {*Slow rElec Dex+4 SInv} [quill talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (32, -32, Lair:1) a +0 club (40, -46, Lair:1) a +0 robe (41, -45, Lair:1) an elephant skeleton (48, -46, Lair:1) an elephant skeleton (50, -44, Lair:1) a bullfrog skeleton (54, -28, Lair:1) a parchment of Martyr's Knell (59, -48, Lair:1) a +0 broad axe (61, -6, Lair:1) a parchment of Construct Spike Launcher Level 2 of the Lair of Beasts (2, -3, Lair:2) a scorpion corpse