sli1 Level 1 of the Dungeon (2, -7, D:1) a +0 spear (2, -3, D:1) a +0 hand axe (20, -8, D:1) a +0 scale mail (25, 5, D:1) a +0 robe (28, 11, D:1) an inkwell talisman (28, 27, D:1) a +0 mace (33, 18, D:1) a hobgoblin skeleton (47, 20, D:1) a +0 club (48, 17, D:1) a +0 hand axe (48, 20, D:1) a +0 whip a stone (49, 6, D:1) a ball python skeleton (53, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -6, D:2) a frilled lizard skeleton (3, 4, D:2) an inkwell talisman (8, 7, D:2) a hobgoblin skeleton (9, 8, D:2) a rat skeleton (12, 9, D:2) a +2 dagger of distortion (15, 9, D:2) a quokka skeleton (24, 12, D:2) a +0 whip (25, -13, D:2) a frilled lizard corpse (skeletalised by now) (26, 14, D:2) a quokka skeleton (31, -4, D:2) a +0 dagger a goblin skeleton (35, 29, D:2) a quokka skeleton (39, 4, D:2) a rat corpse (skeletalised by now) (45, -7, D:2) an inkwell talisman Level 3 of the Dungeon (4, 34, D:3) a +0 mace 3 boomerangs (5, 14, D:3) a +0 sling (5, 33, D:3) a +0 dagger (5, 34, D:3) a +0 club a +0 leather armour (6, 34, D:3) a jackal skeleton (9, 0, D:3) a +0 robe (13, 15, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, 19, D:3) the +5 hammer of the Bruised Bounties {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (17, 49, D:3) a ball python corpse (skeletalised by now) (17, 52, D:3) a +0 dagger of venom (19, 45, D:3) a +0 sling (23, 32, D:3) a +0 club a +0 robe (42, 18, D:3) a bat skeleton (50, 25, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 7, D:4) a hobgoblin corpse (skeletalised by now) (22, 31, D:4) a +0 club (23, 29, D:4) a +0 club a goblin skeleton (47, 12, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces