Dungeon Crawl Stone Soup version 0.34-a0-334-g22a848724c (webtiles) character file. Game seed: 17102306700130310195 16 sli1 the Digger (level 2, 0/16 HPs) Began as a Deep Elf Earth Elementalist on July 9, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (202 turns). sli1 the Digger (Deep Elf Earth Elementalist) Turns: 202, Time: 00:00:14 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 41% Magic: 4/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 0.4 Armour + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 3.4 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2; The jackal closely misses you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 77% to hit) The blast of sand hits the jackal! You kill the jackal! The jackal barely misses you. The jackal misses you. x3; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ........#..................... ......#.#.......##............ .........................#.... #........................###.. #+#........................##. .....#........###............. ..............##......#....... .....#........###..#.........) .....#.......@h....#.......... .... #........†...... ........ ... #......##....... ........ #......+ ....#.#......... ##.....# (...# ....#..... ##..... ...... #....... #....# ...$...##....... #.... ......$+........ #.. #....... You could see a jackal. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 202 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sandblast || 22 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 0 | 145 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 0 | 145 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts