Dungeon Crawl Stone Soup version 0.34-a0-294-g8edd070e86 (webtiles) character file. Game seed: 9684371232615949996 53 sli1 the Magician (level 3, -1/20 HPs) Began as a Deep Elf Earth Elementalist on July 6, 2025. Slain by an orc ... wielding a +2 trident of protection (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (1283 turns). sli1 the Magician (Deep Elf Earth Elementalist) Turns: 1283, Time: 00:02:59 Health: -1/20 AC: 4 Str: 5 XL: 3 Next: 62% Magic: 1/10 EV: 12 Int: 25 God: Gold: 51 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 hat of Yesterday {Int+4 Slay+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. You spent 14 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - the +2 hat of Yesterday (worn) {Int+4 Slay+3} (You acquired it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls i - a scroll of noise Potions b - a potion of magic e - a potion of enlightenment {unknown} f - a potion of haste {unknown} g - a potion of heal wounds {unknown} k - a potion of lignification {unknown} Skills: + Level 0.5 Fighting + Level 0.7 Armour + Level 2.8 Dodging + Level 2.9 Stealth * Level 3.8 Spellcasting + Level 1.6 Conjurations + Level 3.5 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 22% N/A 6% 3 Stone Arrow Conj/Erth 34% 3d9 10% 3 Confusing Touch Hex 4% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Petrify Alch/Erth 6% N/A 41% 4 Fulminant Prism Conj/Alch 4% 3d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) The Realm of Zot is guarded by orbs of entropy. Altars: Shops: D:2 =:*[: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +2 trident of protection and wearing a +0 ring mail (severely wounded, 85% to hit) The blast of sand misses the orc. The orc barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of protection and wearing a +0 ring mail (severely wounded, 85% to hit) The blast of sand hits the orc but does no damage. The orc is severely wounded. The orc hits you from afar with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * The orc barely misses you. An orc is nearby! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of protection and wearing a +0 ring mail (severely wounded, 85% to hit) The blast of sand hits the orc but does no damage. The orc is severely wounded. The orc closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of protection and wearing a +0 ring mail (severely wounded, 85% to hit) You miscast Sandblast. Nothing appears to happen. The orc hits you from afar with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of protection and wearing a +0 ring mail (severely wounded, 85% to hit) The blast of sand hits the orc but does no damage. The orc is severely wounded. The orc hits you from afar with a +2 trident of protection. You die... #.# #.# #.# #.# ##.## .o. .# #)# #. ...###@####.. #........#.# #####.##.#.# #.##.#.# #.##...###.# #.##.).....# #.##.####### #.##†# ##.##.# You could see an orc. Vanquished Creatures An adder (D:2) 3 endoplasms 2 giant cockroaches (D:2) 3 hobgoblins 7 jackals (D:1) 4 orcs (D:3) 2 quokkas (D:1) 2 ball pythons 3 frilled lizards (D:1) 6 goblins 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 604 | D:2 | Found Cetsoem's Antique Armour Boutique. 668 | D:2 | Found Deyvubuma's General Store. 673 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 684 | D:2 | Bought a scroll of noise for 14 gold pieces 708 | D:2 | Found Mojisuq's Jewellery Shoppe. 848 | D:2 | Found Ilewull's Book Emporium. 1091 | D:2 | Found Jiohejuu's Book Boutique. 1110 | D:2 | Identified a scroll of acquirement 1110 | D:2 | Acquired the +2 hat of Yesterday {Int+4 Slay+3} 1282 | D:3 | HP: 1/20 [orc/+2 trident of protection (3)] 1283 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_stone, shop, nicolae_shop_crystal, nicolae_shop_back_alley_shop, nicolae_shop_statue_plus D:3: layout_rooms, general_overflow_altar Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Sandblast || 59 Use: Scroll || 4 Armour: Robe || 35 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1287 | 23 | 100 | 965 | 3 | 436.7 | Dungeon | 1310 | 1287 | 23 | 100 | 965 | 3 | 436.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 633 daAuts D:1: 619 daAuts D:3: 57 daAuts