Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 11885726482178796086 21 sli1 the Shield-Bearer (level 3, 29/29 HPs) Began as a Formicid Fighter on July 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (349 turns). sli1 the Shield-Bearer (Formicid Fighter) Turns: 349, Time: 00:00:57 Health: 29/29 AC: 6 Str: 20 XL: 3 Next: 2% Magic: 3/3 EV: 8 Int: 9 God: Gold: 83 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} Potions d - 2 potions of might f - a potion of berserk rage {unknown} Skills: + Level 3.5 Fighting * Level 2.5 Axes + Level 3.5 Armour + Level 4.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 91% 2 Sigil of Binding Hex 0% N/A 99% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the ball python! No target in view! No target in view! No target in view! No target in view! Found a sling. You now have 51 gold pieces (gained 16). You now have 62 gold pieces (gained 11). You see here a +0 sling. You pick up a Treatise on Traps and begin reading... You add the spells Construct Spike Launcher, Sigil of Binding and Diamond Sawblades to your library. You sense a monster nearby. You now have 67 gold pieces (gained 5). A frilled lizard comes into view. The frilled lizard hisses angrily. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! There is a shaft here. Found a stone staircase leading down. No target in view! You now have 83 gold pieces (gained 16). You sense a monster nearby. No target in view! An endoplasm comes into view. You see here 8 gold pieces. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ##.#..##..# .. #.##..#.# .# #.......# .. #####..## .# #####....# .# ##.....#### .##### #..##### .....# ######.## ####.. #....@.# ..## ......#### ...###. ##### .......# ......... { ....##### ...## ....# ....# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 349 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 349 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms Action || total ---------------------------++------- Melee: War axe || 36 Armour: Scale mail || 41 Dodge: Dodged || 23 Block: Buckler || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 0 | 269 | 1 | 368.0 | Dungeon | 368 | 368 | 0 | 0 | 269 | 1 | 368.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 368 daAuts