sli1 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +0 buckler (9, 1, D) a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of Temperance {Int+3} [spider talisman] Int+3: It affects your intelligence (+3). a serpent talisman the blade talisman "Tefrei" {Dex+2} [blade talisman] Dex+2: It affects your dexterity (+2). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +3 halberd of protection (unseen) (61, 8, D) the +0 robe of the Gate {rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (61, 12, D) an iguana corpse (skeletalised by now) (61, 13, D) an iguana corpse (skeletalised by now) (61, 16, D) a +2 broad axe of flaming (unseen) (62, 8, D) a +1 antimagic hand axe (62, 16, D) a +3 long sword of holy wrath (unseen) (62, 17, D) a +1 mace of protection (unseen) (63, 8, D) a phantom mirror (63, 16, D) an amulet of guardian spirit (63, 17, D) an amulet of reflection (64, 16, D) a ring of ice (64, 17, D) the +9 scimitar of Taxation {holy, rF- rCorr Int+4} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (unseen) (67, 0, D) the +9 partisan "Veosyed" {heavy, rC- Str+6 Int+5} rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). (unseen) (68, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (69, 0, D) a +4 spectral giant club (unseen) (70, 8, D) the +2 morningstar of the Wilderness {vamp, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (70, 9, D) a ring of flight (71, 8, D) the +9 chain mail of Yredelemnul's Whim {rN+ rCorr Slay-4} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (71, 17, D) a Grand Grimoire (71, 22, D) a +0 dagger a +0 robe (71, 27, D) a staff of alchemy (72, 9, D) a staff of fire (72, 16, D) a +3 leather armour of fire resistance (72, 26, D) the +1 robe "Kupronyo" {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (72, 27, D) a phantom mirror (73, 1, D) the +10 quarterstaff of Rubbish {freeze, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (73, 17, D) a +2 spear of flaming (73, 22, D) a +0 short sword a +0 robe a +2 short sword of holy wrath (73, 27, D) a +4 vampiric whip (74, 31, D) a +0 spear a wolf corpse a spriggan corpse a hornet corpse (74, 32, D) a black bear corpse (74, 33, D) a +0 rapier a +0 robe a spriggan corpse (75, 1, D) a +2 chain mail of poison resistance (75, 32, D) a +0 short sword a +0 robe a +0 buckler