sli1 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, -1, D:1) a quokka skeleton (8, 0, D:1) a bat skeleton (8, 13, D:1) a +0 short sword (9, -1, D:1) a ball python skeleton (9, 0, D:1) a +0 club (9, 2, D:1) a bat skeleton (12, 7, D:1) 3 stones (17, -9, D:1) a +0 ring mail (22, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 13, D:1) a bat skeleton (29, -9, D:1) a +0 barding (29, 3, D:1) a +0 leather armour (31, 5, D:1) a +0 dagger (33, 5, D:1) a +2 short sword of venom 5 stones (33, 6, D:1) a hobgoblin skeleton (37, -1, D:1) a rat corpse (skeletalised by now) (38, 0, D:1) a rat corpse (skeletalised by now) (39, -5, D:1) a +0 club 3 stones (40, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -7, D:1) a +0 dagger (45, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ruat's Book Shop a book of Conjurations (220 gold) a book of Cantrips (176 gold) a book of Storms (286 gold) a book of Metalworking (418 gold) a book of Dangerous Friends (462 gold) a book of Minor Magic (176 gold) a manual of Spellcasting (880 gold) a book of Spectacle (440 gold) An Induction into Casting (132 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Summon Small Mammal Summoning 1 a book of Beasts (506 gold) (0, 0, D:2) a +0 club (4, 5, D:2) a +0 ring mail (4, 10, D:2) a bat corpse (skeletalised by now) (9, 37, D:2) a rat corpse (skeletalised by now) (12, -4, D:2) a +0 spear of freezing (13, -4, D:2) a +0 robe (13, 5, D:2) a bat corpse (skeletalised by now) (13, 37, D:2) a rat corpse (skeletalised by now) (14, 17, D:2) a bat skeleton (16, -7, D:2) a rat corpse (skeletalised by now) (24, 28, D:2) a +0 robe (24, 32, D:2) a quill talisman (25, -14, D:2) a +0 short sword (27, 0, D:2) a +0 ring mail (44, 33, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Bato's Armour Shoppe a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) the +0 pair of gloves of the Evil One {rElec Dex+2 Stlth+} (255 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +0 ring mail (40 gold) the +0 robe of the Thistle {rF++} (254 gold) rF++: It greatly protects you from fire. a +0 leather armour (20 gold) (0, 0, D:3) a +0 club (6, 10, D:3) a +0 dagger a +0 club a +0 club a +0 short sword 12 stones a +0 dagger a kobold skeleton (8, 10, D:3) a frilled lizard skeleton a rat skeleton a rat skeleton (9, 31, D:3) a frilled lizard skeleton (10, 10, D:3) 3 gold pieces (10, 12, D:3) a rat skeleton (10, 34, D:3) a +0 hand axe (14, 20, D:3) a +0 hand axe (17, 17, D:3) a rat corpse (skeletalised by now) (18, 20, D:3) a +0 flail (22, 47, D:3) a ball python corpse (skeletalised by now) (30, 35, D:3) a stone (38, 33, D:3) a staff of earth (50, 22, D:3) a +0 quarterstaff (50, 28, D:3) a staff of earth (53, 26, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 21, D:4) a quokka corpse (skeletalised by now) (7, 5, D:4) an iguana corpse (skeletalised by now) (9, 12, D:4) an adder skeleton (11, 12, D:4) a +0 robe (16, 12, D:4) an adder skeleton (17, 29, D:4) a water moccasin skeleton (17, 33, D:4) a quill talisman (33, 17, D:4) a +0 dagger a goblin skeleton (36, 2, D:4) a +0 giant club an ogre skeleton Level 5 of the Dungeon (2, 4, D:5) a +0 scale mail (16, 8, D:5) a +0 falchion (18, 6, D:5) a jackal skeleton a jackal skeleton (19, 7, D:5) a jackal skeleton (32, 41, D:5) a +0 ring mail (39, 31, D:5) a +0 mace a +0 scale mail (43, 35, D:5) a +0 dagger Level 6 of the Dungeon (0, 10, D:6) a scroll of enchant weapon (2, 10, D:6) 4 gold pieces (4, 5, D:6) 16 gold pieces (7, -3, D:6) 4 stones the Ecumenical Temple