Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 9666001725486782619 67 sli1 the Shield-Bearer (level 4, -1/33 (37) HPs) Began as a Formicid Fighter on June 21, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:01:57 (1730 turns). sli1 the Shield-Bearer (Formicid Fighter) Turns: 1730, Time: 00:01:58 HP: -1/33 (37) AC: 7 Str: 22 XL: 4 Next: 40% MP: 4/4 EV: 8 Int: 8 God: Gold: 81 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... m - amulet of regeneration Stlth k - ring of protection from cold HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -16), attractive, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a ring of protection from cold (worn) m - an amulet of regeneration (worn) Scrolls e - 3 scrolls of identify f - 2 scrolls of poison {unknown} g - 3 scrolls of revelation {unknown} i - 3 scrolls of amnesia {unknown} l - a scroll of vulnerability {unknown} Potions d - a potion of might Skills: + Level 3.7 Fighting * Level 3.1 Axes + Level 3.7 Armour + Level 4.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Passage of Golubria Tloc 0% N/A 100% 4 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You retract your mandibles. You hit the water moccasin but do no damage. You feel very sick. The water moccasin barely misses you. The water moccasin misses you. You feel very mighty all of a sudden. You feel sick. You block the water moccasin's attack. You closely miss the water moccasin. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You slash the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. The ball python is attracted toward you. A ball python comes into view. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less mighty now. You die... {##ß..ß..§§§~~.# #..§..§§§§§~~.# ##.#...§§.§§~~P# #..#..§§§.§§§..# .....§)S§§.~.§.# #.§§§.Z{#.# ##.....##...§WgW{.# #..P.P.###.###S#### ##.#....# #.# ##@# ...P.P. ##.# ### ##.....###..# .......[.#.## #....###.#.## #....##.....# ......#.###.# #.......# #..# #####...##..... You could see a water moccasin, a phantom, a howler monkey zombie, a hobgoblin and a ball python (wandering). Vanquished Creatures Robin (D:2) 2 adders (D:2) A ribbon worm (D:2) An adder skeleton (D:4) 3 endoplasms A giant cockroach (D:3) 8 hobgoblins A quokka (D:1) 7 ball pythons A bat (D:2) 2 frilled lizards 10 goblins A kobold (D:3) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 205 | D:1 | Found Uwogez's Information Kiosk. 216 | D:1 | Bought a scroll of identify for 28 gold pieces 723 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 911 | D:2 | Noticed Robin 929 | D:2 | Killed Robin 939 | D:2 | Reached XP level 4. HP: 32/37 MP: 4/4 1651 | D:3 | Noticed Terence 1655 | D:3 | You fall into a shaft and drop 1 floor! 1716 | D:4 | Noticed a phantom 1716 | D:4 | Noticed a water moccasin 1717 | D:4 | Noticed a phantom 1730 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, nicolae_shop_information_kiosk D:2: layout_basic, uniq_robin D:3: layout_rooms, serial_park_tiny_2, uniq_terence D:4: layout_rooms, kennysheep_little_box, serial_undead, serial_undead_a, serial_undead_b, serial_undead_f, serial_undead_d, serial_undead_e, serial_undead_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.1 Fighting | | 3.7 Armour | | 3.7 Shields | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 70 | 45 || 115 Ability: Dig | 1 | 1 || 2 Shaft Self | | 1 || 1 Use: Potion | | 3 || 3 Armour: Scale mail | 44 | 36 || 80 Dodge: Dodged | 25 | 15 || 40 Block: Buckler | 9 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1776 | 1708 | 68 | 0 | 1373 | 4 | 444.0 | Dungeon | 1776 | 1708 | 68 | 0 | 1373 | 4 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 937 daAuts D:1: 735 daAuts D:4: 78 daAuts D:3: 24 daAuts