Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 15296637790424237027 365 sli1 the Shield-Bearer (level 7, -3/55 HPs) Began as a Formicid Fighter on June 20, 2025. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:44 (2392 turns). sli1 the Shield-Bearer (Formicid Fighter) Turns: 2392, Time: 00:02:45 Health: -3/55 AC: 7 Str: 22 XL: 7 Next: 0% Magic: 7/7 EV: 8 Int: 6 God: Gold: 133 SH: 5 Dex: 17 Spells: 6/6 levels left rFire . . . n - +6 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -6) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, agile 1, mutation resistance 1 a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 war axe n - a +6 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands g - a wand of paralysis (2) Scrolls j - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} q - 4 scrolls of teleportation {unknown} Potions d - 2 potions of might k - a potion of lignification l - 2 potions of attraction m - a potion of enlightenment {unknown} o - a potion of cancellation {unknown} Skills: + Level 4.6 Fighting * Level 4.5 Axes + Level 4.6 Armour + Level 5.5 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 83% 1 Soul Splinter Necr 0% N/A 83% 1 Sublimation of Blood Necr 0% N/A 92% 2 Confusing Touch Hex 0% N/A 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Death Channel Necr 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are agile. (Dex +4, Str/Int -1) You are somewhat resistant to further mutation. Message History You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You puncture the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin misses you. The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. You feel sick. You block the water moccasin's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. It was a potion of mutation. You feel extremely strange. You feel agile. You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ######### ......S@# #.#####.# #.# #.# #.# #.# #.# #.# You could see a water moccasin. Vanquished Creatures An ogre (D:3) 2 hounds Jessica (D:2) Terence (D:2) 3 orc wizards 4 adders 2 dart slugs 4 orcs A ribbon worm (D:2) 3 giant cockroaches 4 hobgoblins 6 jackals (D:1) A quokka (D:2) 5 ball pythons 8 bats 7 endoplasms 2 frilled lizards (D:2) 7 goblins 3 kobolds A rat (D:3) 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D:1 | Noticed a basilisk 8 | D:1 | Noticed a brain worm 8 | D:1 | Noticed a ragged hierophant 9 | D:1 | Noticed a hell rat 9 | D:1 | Noticed a centaur warrior 90 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 156 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 779 | D:2 | Noticed Jessica 785 | D:2 | Killed Jessica 786 | D:2 | Reached XP level 4. HP: 24/37 MP: 4/4 1013 | D:2 | Found Igrahobuqoi's Armour Shoppe. 1126 | D:2 | Identified the +1 whip of Vaaligul {flame, *Noise rF+ SInv} 1395 | D:2 | Noticed Terence 1403 | D:2 | Killed Terence 1404 | D:2 | Reached XP level 5. HP: 40/42 MP: 5/5 1722 | D:3 | Reached skill level 5 in Shields 1832 | D:3 | Reached XP level 6. HP: 38/48 MP: 6/6 2059 | D:3 | Noticed Ijyb 2065 | D:3 | Noticed a water moccasin 2076 | D:3 | You fall into a shaft and drop 3 floors! 2339 | D:6 | Reached XP level 7. HP: 43/55 MP: 7/7 2383 | D:5 | Entered Level 5 of the Dungeon 2392 | D:5 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2392 | D:5 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2392 | D:5 | HP: 2/55 [poisoned by a water moccasin] 2392 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_cross, shapermc_ecumenical_altar_pompeii D:2: layout_basic, serial_shops, nicolae_shop_peninsula, nicolae_titane, uniq_jessica, uniq_terence D:3: minmay_razor_zed, layout_basic, serial_curves, eino_curves_02, eino_curves_04, uniq_ijyb D:5: layout_basic, serial_shops, nicolae_square_shop, shop, shop, lightli_sewer_entry_pipes D:6: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 | 4.5 Fighting | 4 | 4.6 Armour | 4 | 4.6 Shields | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 55 | | || 55 Trident | 7 | 112 | 9 || 128 Ability: Dig | | 1 | || 1 Shaft Self | | 1 | || 1 Evoke: Wand | | 2 | || 2 Use: Scroll | | 5 | || 5 Potion | | | 1 || 1 Stab: Distracted | | 1 | || 1 Paralysed | | 5 | || 5 Armour: Scale mail | 51 | 66 | 10 || 127 Dodge: Dodged | 30 | 28 | 2 || 60 Block: Buckler | 21 | 26 | 2 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2369 | 72 | 40 | 1862 | 5 | 488.2 | Dungeon | 2441 | 2369 | 72 | 40 | 1862 | 5 | 488.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 870 daAuts D:1: 775 daAuts D:3: 475 daAuts D:6: 309 daAuts D:5: 10 daAuts