Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 8172027618147169727 1 sli1 the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on June 11, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (40 turns). sli1 the Vexing (Poltergeist Enchanter) Turns: 40, Time: 00:00:24 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of might {unknown} Skills: + Level 0.0 Fighting * Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, sli1 the Poltergeist Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 2 poisoned darts, a coppery potion and 8 stones. Found a staircase leading out of the dungeon. There are no items here. d - a coppery potion An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin but do no damage. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #......###..# #...........# ..........###..# .......#..# #..# ..........# #..###### .......#.####......... .......#......#######. .......#............ #+#.......@..###### .......g....... .........###### ..#....... . ##.##.### #. ... #. .## . You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, nicolae_the_louvre Action || total ---------------------------++------- Melee: Dagger || 11 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 17 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 17 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts