Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 7399532962345217387 0 sli1 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 2, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (94 turns). sli1 the Vexing (Poltergeist Enchanter) Turns: 94, Time: 00:00:20 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of fear {unknown} Potions c - a potion of invisibility Skills: + Level 0.0 Fighting * Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found 4 stones. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found an escape hatch in the floor. d - a scroll labelled CESAUZU JUTZIM Found a stone staircase leading down. A rat comes into view. A rat is nearby! The rat bites you. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat bites you. You closely miss the rat. A rat is nearby! You hit the rat. You kill the rat! No target in view! HP restored. You see here a rat corpse. A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! The gnoll shouts! A rat comes into view. There are monsters nearby! There are monsters nearby! A giant cockroach comes into view. The rat squeaks loudly. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You have nothing you can fire or use right now. You fade into invisibility! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You die... ...B........# ............# ### ### #..........# ##.####.# .#..........# #'#.##... ...r.....# ##.##'.... .#######r# ##...###... #.# ##.....###'# #j# #........'.# #..####@######....[###'# ........†....##..(###... ......#.####.###.##'..<. .............###'#.##... ...............##.####.# ..........##.#..#### #'# ........#.##.#.....###.# .....>.##.##.#.##....... ....## .##.#.##..####. You could see a gnoll (unable to see you) and a rat (unable to see you). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, ebering_ecumenical_altar_webs Action || total ---------------------------++------- Melee: Dagger || 5 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 72 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 72 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts