sli1 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 4, D:1) a quokka skeleton (4, 14, D:1) a +0 spear (5, -5, D:1) a frilled lizard corpse (skeletalised by now) (7, 30, D:1) a +0 ring mail (8, 6, D:1) a bat skeleton (9, 30, D:1) a +0 whip (15, 19, D:1) a bat skeleton (19, 25, D:1) a ball python skeleton (24, 34, D:1) a +0 sling (26, -8, D:1) a +2 dagger of venom 5 stones (26, 33, D:1) a +0 short sword a stone (27, 33, D:1) a hobgoblin skeleton (33, 0, D:1) a hobgoblin corpse (skeletalised by now) (35, 14, D:1) a +0 hand axe (35, 21, D:1) a bat skeleton (37, 15, D:1) a ball python corpse (skeletalised by now) (49, 24, D:1) a +0 dagger (52, 25, D:1) a ball python corpse (skeletalised by now) (53, 20, D:1) a +0 club (55, 25, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, -15, D:2) 2 boomerangs (15, -20, D:2) a hobgoblin corpse (skeletalised by now) (16, 12, D:2) a rat skeleton a ball python skeleton (22, -18, D:2) an adder skeleton (25, -14, D:2) a +0 whip (25, 4, D:2) a +0 dagger a +0 robe (32, -7, D:2) an adder skeleton (34, 13, D:2) the +2 leather armour of Chimes {Harm Rampage rElec Will-} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Will-: It decreases your willpower. (34, 18, D:2) a rat corpse (skeletalised by now) (49, -22, D:2) a +0 sling (55, 7, D:2) a bat corpse (skeletalised by now) (57, 5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, -19, D:2) a +2 dagger of venom (59, -4, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, -26, D:3) 5 stones (13, -12, D:3) a +0 club an orc corpse (skeletalised by now) (19, 18, D:3) 7 stones (20, -10, D:3) a ball python skeleton (20, 6, D:3) 3 stones a +0 short sword (23, -16, D:3) a +0 hat (24, -9, D:3) a +0 dagger a kobold skeleton (26, -9, D:3) a +0 falchion (26, 12, D:3) a ball python skeleton (28, -9, D:3) a +0 plate armour (30, -9, D:3) a +0 dagger (32, -11, D:3) a +0 hand axe (34, -1, D:3) a +6 ring of intelligence (35, 26, D:3) a +0 quarterstaff (41, 2, D:3) a +0 helmet (45, -2, D:3) an orb of mayhem Level 4 of the Dungeon (4, 15, D:4) 17 gold pieces (12, 14, D:4) a +0 war axe (15, 12, D:4) 14 gold pieces (23, 21, D:4) a +0 whip (24, -19, D:4) an adder corpse (skeletalised by now) (28, -5, D:4) a +0 short sword (28, 10, D:4) a giant cockroach corpse (29, -18, D:4) a +0 club a +0 ring mail (30, 7, D:4) a hobgoblin corpse (41, 1, D:4) a +0 dagger 4 stones (41, 2, D:4) a +0 dagger