Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 13256743858739248966 74 sli1 the Ducker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on May 25, 2025. Slain by an ogre ... wielding a +0 giant club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (1500 turns). sli1 the Ducker (Merfolk Gladiator) Turns: 1500, Time: 00:02:08 Health: 0/35 AC: 6 Str: 14 XL: 4 Next: 28% Magic: 4/4 EV: 13 Int: 7 God: Gold: 146 SH: 0 Dex: 17 Spells: 3/3 levels left rFire + . . a - +1 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + s - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +1 pair of gloves (worn) Jewellery s - a ring of protection from fire (worn) Scrolls g - 4 scrolls of teleportation i - 2 scrolls of vulnerability k - a scroll of identify {unknown} o - a scroll of amnesia {unknown} q - a scroll of summoning {unknown} r - a scroll of acquirement {unknown} Potions h - 3 potions of moonshine {unknown} j - a potion of enlightenment {unknown} l - a potion of mutation {unknown} m - 2 potions of curing {unknown} n - a potion of cancellation {unknown} p - a potion of lignification {unknown} Skills: + Level 3.0 Fighting * Level 4.5 Long Blades - Level 2.0 Throwing + Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 87% 3 Ozocubu's Armour Ice 0% N/A 87% 3 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You throw a javelin. The javelin pierces through the kobold! You kill the kobold! The javelin pierces through the bat. You kill the bat! The javelin pierces through the ogre. The ogre is heavily wounded. You hit the adder. The adder is heavily wounded. The adder bites you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You slash the adder! You kill the adder! You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! You slash the ogre! The ogre is severely wounded. You feel sick. Throw: 3 throwing nets Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit) You throw a throwing net. The throwing net barely misses the ogre. You feel sick. The ogre hits you with a +0 giant club. You die... ######## #...#$)# +....! . #.$.# #. ######'##### .. ....(....)O@# #. .#######.#### #.####.....# #......##### ####.### #[..# #.### #.# ###.# You could see an ogre. Vanquished Creatures 2 adders 3 dart slugs 5 endoplasms (D:1) 2 hobgoblins 8 jackals 2 quokkas 6 ball pythons 10 bats 4 frilled lizards 2 giant cockroaches 6 goblins 4 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 15/23 MP: 2/2 211 | D:1 | Identified the quill talisman of Terror {+Inv rF++} 441 | D:1 | Reached XP level 3. HP: 21/28 MP: 3/3 1394 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1485 | D:3 | Noticed an ogre 1500 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, minmay_hexomino_c4 D:2: layout_basic, chequers_serial_rivers_micro_d D:3: minmay_thinvault, layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.5 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 106 | 25 || 131 Throw: Javelin | | 1 || 1 Throwing net | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Leather armour | 66 | 19 || 85 Dodge: Dodged | 88 | 21 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1524 | 1376 | 148 | 0 | 1025 | 3 | 508.0 | Dungeon | 1524 | 1376 | 148 | 0 | 1025 | 3 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 552 daAuts D:3: 151 daAuts