sli1 Level 1 of the Dungeon [Shop] Batibat's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of fear (unknown) (52 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of fog (unknown) (52 gold) a scroll of fear (unknown) (52 gold) [Shop] Doqejuu's Jewellery Shop a ring of resist corrosion (unknown) (280 gold) the ring "Opneepn" {rCorr MP+9 Slay+2 SInv} (632 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of ice (unknown) (350 gold) a sanguine talisman (840 gold) a ring of resist corrosion (unknown) (280 gold) a ring of protection from cold (unknown) (350 gold) the dragon-coil talisman of Qecuenk {rF- rN+ Int+5 Slay+3} (2769 gold) [dragon-coil talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Lobster {Fly Stlth+} (382 gold) [ring of flight] Fly: It grants you flight. Stlth+: It makes you more stealthy. a +4 ring of protection (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) [Shop] Eptidweb's Distillery a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of ambrosia (unknown) (112 gold) a potion of attraction (42 gold) a potion of heal wounds (unknown) (70 gold) a potion of curing (42 gold) 2 potions of magic (unknown) (224 gold) a potion of heal wounds (unknown) (70 gold) [Shop] Poxonivo's Weapon Boutique a +0 whip (35 gold) the +7 hand axe of Taz Noi {reap, Int+4} (747 gold) Int+4: It affects your intelligence (+4). a +0 dagger (28 gold) a +0 whip (35 gold) a +0 spear (42 gold) a +0 spear (42 gold) [Shop] Wisat's Magic Scroll Shop a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of silence (unknown) (133 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (unknown) (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, 23, D:1) a ball python corpse (skeletalised by now) (12, 24, D:1) a +0 ring mail (12, 30, D:1) a ball python corpse (skeletalised by now) (13, 27, D:1) 8 stones (16, 28, D:1) a +0 dagger (20, 26, D:1) a hobgoblin corpse (skeletalised by now) (20, 28, D:1) a +0 club (21, -1, D:1) 8 stones (21, 26, D:1) a +0 club (25, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 14, D:1) a rat skeleton (29, 21, D:1) a +0 club (30, 26, D:1) a bat skeleton (31, 2, D:1) a +0 dagger (35, 30, D:1) a rat skeleton (37, -6, D:1) a bat corpse (skeletalised by now) (43, 6, D:1) a +0 leather armour (46, 1, D:1) a +0 ring mail (58, 17, D:1) a rat corpse (skeletalised by now) (62, 6, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Zyfeth's Jewellery Emporium a ring of ice (unknown) (250 gold) a ring of wizardry (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) a +6 ring of strength (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) the ring of Jamycs {rCorr Int+5 Dex-4 Slay+2} (375 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 0, D:2) a rat corpse (skeletalised by now) (4, 19, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (4, 21, D:2) a stone a +0 club a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (4, 22, D:2) a +0 trident a +2 animal skin the +0 helmet "Vajaewn" {-Tele Int+5 Dex+6} -Tele: It prevents most forms of teleportation. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). a +0 club a kobold skeleton (22, 13, D:2) a +0 whip 7 stones (22, 40, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (25, 42, D:2) a +0 whip 2 stones a bat skeleton a kobold skeleton (26, 16, D:2) a +0 dagger (30, 1, D:2) a +2 short sword of holy wrath a kobold skeleton (30, 13, D:2) a +0 falchion (45, 38, D:2) a bat corpse (skeletalised by now) (45, 39, D:2) a ball python corpse (skeletalised by now) (49, 27, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 3, D:3) a ribbon worm corpse (15, 15, D:3) a ball python corpse (skeletalised by now) (16, 15, D:3) a +0 trident (19, 12, D:3) a +0 club (23, 1, D:3) 4 stones (23, 11, D:3) a staff of air (25, 11, D:3) a +0 spear (26, 22, D:3) a quokka corpse (29, 5, D:3) a +0 dagger a goblin corpse (31, 8, D:3) a scroll of blinking (33, 6, D:3) a +0 robe (33, 7, D:3) a +0 dagger a +0 leather armour (34, 6, D:3) a +0 short sword a +0 dagger a +0 leather armour a +0 short sword 2 stones a +0 mace (39, 19, D:3) a +0 robe