Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 10244808248445205887 2 sli1 the Ducker (level 1, -4/16 HPs) Began as a Merfolk Gladiator on Oct 26, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (170 turns). sli1 the Ducker (Merfolk Gladiator) Turns: 170, Time: 00:00:24 Health: -4/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.2 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. The frilled lizard is severely wounded. The frilled lizard closely misses you. The frilled lizard bites you. You slash the frilled lizard! You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. d - 3 throwing nets (gained 1) You now have 5 gold pieces. f - a scroll labelled OKHLEA WEIXALA You see here a quokka corpse. You now have 21 gold pieces (gained 16). A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 long sword Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Hit: a) +0 long sword Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 63% to hit) You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ####..#####...# # #.....# #.#.# # # #.##..# #.#.### #.##.##..# #.#.... #........#####...### ####.###.......### # ##.# ######### # #..# ### #@## #.. #.g....# #.# #.#.##.# #.# #.#.# # #.# # #.. #.# ### #.# #.. ### You could see a gnoll. Vanquished Creatures A quokka (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 170 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross Action || total ---------------------------++------- Melee: Long sword || 15 Throw: Throwing net || 1 Armour: Leather armour || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 173 | 0 | 0 | 143 | 1 | 173.0 | Dungeon | 173 | 173 | 0 | 0 | 143 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts