sli1 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 3, D:1) a +0 club 5 stones (6, -7, D:1) a rat corpse (skeletalised by now) (9, -26, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (19, 16, D:1) a rat corpse (20, -4, D:1) a ball python skeleton (22, -9, D:1) a hobgoblin corpse (skeletalised by now) (22, 16, D:1) a +0 leather armour (27, -1, D:1) a hobgoblin corpse (skeletalised by now) (29, 5, D:1) a quokka skeleton (34, 12, D:1) a +0 mace (38, 7, D:1) a +0 sling (43, 8, D:1) 7 stones (43, 16, D:1) 4 stones (46, -29, D:1) 5 boomerangs (48, 5, D:1) a ball python corpse (skeletalised by now) (50, -18, D:1) a +0 mace (51, 9, D:1) a +0 short sword (52, -20, D:1) a +0 leather armour (53, -21, D:1) a frilled lizard skeleton (53, -18, D:1) a +0 short sword (56, -19, D:1) a hobgoblin corpse (skeletalised by now) (56, -18, D:1) a beast talisman (56, -17, D:1) a +0 plate armour (56, -14, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of enlightenment (3, 10, D:2) 8 gold pieces (5, 2, D:2) a scroll of immolation (7, -12, D:2) 10 gold pieces (7, -8, D:2) a +0 sling (8, 4, D:2) a +0 dagger a goblin corpse (9, 5, D:2) a ball python corpse (9, 6, D:2) a +0 club (10, 1, D:2) a quokka corpse (13, -1, D:2) a quokka corpse (15, 6, D:2) a potion of heal wounds