slfk0326 Level 1 of the Dungeon (0, 7, D:1) a +0 mace (18, -14, D:1) a +0 sling (25, -30, D:1) a +0 club (49, 5, D:1) a +0 sling (56, -6, D:1) a +0 short sword (57, -19, D:1) a +0 helmet (59, 3, D:1) a hobgoblin skeleton (65, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -3, D:2) a +0 short sword (8, -5, D:2) an adder corpse (skeletalised by now) (16, 17, D:2) a ball python corpse (skeletalised by now) (17, 12, D:2) a +0 leather armour (18, 22, D:2) 2 poisoned darts (21, 20, D:2) a +1 dagger of speed (34, 15, D:2) a hobgoblin skeleton (37, 31, D:2) a +0 dagger (37, 34, D:2) a bat skeleton (40, 22, D:2) a +0 chain mail (49, 27, D:2) a ball python corpse (skeletalised by now) (51, 10, D:2) a quokka skeleton (52, 3, D:2) a +0 buckler (54, 38, D:2) a frilled lizard corpse (skeletalised by now) (56, 19, D:2) a +0 club (56, 36, D:2) a +0 robe (61, 30, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (10, 16, D:3) a +0 dagger (17, -16, D:3) a bat corpse (skeletalised by now) (17, -15, D:3) a bat corpse (skeletalised by now) (19, 19, D:3) a frilled lizard corpse (skeletalised by now) (20, -16, D:3) a rat corpse (skeletalised by now) (21, 2, D:3) the quill talisman of the Mind {Int+3 Dex+3} [quill talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (22, -18, D:3) a +0 club (27, -11, D:3) a +1 heavy flail a +0 chain mail (28, 31, D:3) a rat corpse (29, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -10, D:3) a +0 mace a +0 leather armour an orc corpse (42, -9, D:3) a +0 club a goblin corpse (43, -8, D:3) a frilled lizard corpse (44, -8, D:3) a +0 mace a +0 leather armour a +0 whip a +0 leather armour an orc corpse (45, -8, D:3) a potion of haste a +0 dagger a +0 robe an orc corpse (47, -3, D:3) a bat corpse