slfk0326 Level 1 of the Dungeon (6, 17, D:1) a +0 leather armour (6, 29, D:1) a +0 scale mail (7, 3, D:1) a bat skeleton (7, 25, D:1) a +0 spear (9, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 36, D:1) a ball python skeleton (27, -16, D:1) a +0 trident (32, 25, D:1) a dwarf skeleton (43, 12, D:1) a dwarf skeleton (43, 23, D:1) a dwarf skeleton (44, -12, D:1) a +0 dagger (44, 18, D:1) a dwarf skeleton (52, 6, D:1) a +0 plate armour (55, -13, D:1) a +0 scimitar (57, -3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (62, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (66, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (67, 2, D:1) a ball python corpse (skeletalised by now) (67, 12, D:1) a +0 short sword of draining Level 2 of the Dungeon [Shop] Nolepubi's Distillery a potion of mutation (112 gold) a potion of moonshine (14 gold) a potion of lignification (42 gold) a potion of brilliance (unknown) (56 gold) a potion of brilliance (unknown) (56 gold) a potion of enlightenment (70 gold) a potion of berserk rage (unknown) (70 gold) a potion of curing (42 gold) (0, 0, D:2) a +0 leather armour (8, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 22, D:2) a hobgoblin corpse (skeletalised by now) (12, 4, D:2) the +1 leather armour of the Ward {+Inv rC+ rCorr} +Inv: It lets you turn invisible. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (14, -4, D:2) a quokka skeleton (14, -3, D:2) a +0 dagger (14, -1, D:2) a +0 dagger a goblin skeleton (18, 29, D:2) an adder corpse (skeletalised by now) (34, 36, D:2) a +0 robe (35, 16, D:2) a +0 rapier (37, 14, D:2) a +0 war axe (48, 2, D:2) a +0 long sword (56, 39, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a staff of earth (1, -17, D:3) a +0 robe (1, -5, D:3) a ball python corpse (skeletalised by now) (1, -4, D:3) a +0 short sword (1, -3, D:3) a +0 flail a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (2, -4, D:3) a +0 dagger (2, -3, D:3) a +0 short sword 2 stones (48, -1, D:3) a +0 club a kobold skeleton (58, -4, D:3) 4 large rocks (64, 3, D:3) the +0 leather armour of the Evil One {Fly rElec Dex-2} Fly: It grants you flight. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). It cannot be enchanted further.