Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 1170284847667815648 1 slfk0326 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Aug 29, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (57 turns). slfk0326 the Apothecary (Merfolk Alchemist) Turns: 57, Time: 00:00:40 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.1 Fighting - Level 2.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal pauses to sniff the ground. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. x2 Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (moderately wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal closely misses you. x2; The jackal bites you. x2 The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. The jackal misses you. You kill the jackal! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. You die... ######### ################ #<.#..#.##...##........... ##..##..#.##....#....#...# #..##.#.#...##...##....##. ###.#.###@##......#...#... ##.#...#hg#...#...#..... ######.#K.K#..#..##.... ##.#...#.........# #.##......##.....# #.#..#...#..#....# . #...#..##...#... #.#..#..#...#...#.K . #..##.##......K#. You could see a jackal (poisoned), a goblin and 2 kobolds. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slfk0326 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, wad_floor_pattern_1 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Poisonous Vapours || 3 Armour: Robe || 16 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 34 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 34 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts