slfk0326 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 2, D:1) a ball python skeleton (11, 3, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, 3, D:1) a +0 dagger a stone (12, 15, D:1) a +0 dagger (12, 34, D:1) a quokka corpse (skeletalised by now) (14, -1, D:1) a bat skeleton (15, 27, D:1) a quill talisman (16, 38, D:1) a +1 hand axe of distortion (17, 18, D:1) 5 poisoned darts (18, 33, D:1) a +0 dagger a +0 club a +0 dagger a +0 whip 2 stones a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, 23, D:1) a +0 robe (24, -2, D:1) a +0 dagger a rat skeleton a kobold skeleton (31, 30, D:1) a +0 leather armour (39, 24, D:1) a +0 short sword a hobgoblin skeleton (42, 10, D:1) a ball python skeleton (51, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 club (5, 3, D:2) a +0 dagger (7, 19, D:2) a frilled lizard corpse (skeletalised by now) (12, 19, D:2) a +0 hand axe (18, -20, D:2) a rat corpse (18, -16, D:2) a ball python corpse (35, 5, D:2) a +0 mace of venom (37, 13, D:2) a +0 flail a +0 scale mail the human corpse of Terence (40, 8, D:2) 5 gold pieces (40, 9, D:2) a +0 whip (41, 13, D:2) a scroll of identify