Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 14889070922027906491 6 slfk0326 the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on July 27, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (174 turns). slfk0326 the Ducker (Merfolk Gladiator) Turns: 174, Time: 00:00:17 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 2 Int: 7 God: Gold: 22 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 3.4 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! The jackal bites you. The ball python bites you but does no damage. The ball python misses you. The jackal closely misses you. You closely miss the jackal. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The ball python bites you but does no damage. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You die... #### ..... .....#### ######## #.......#########....... #........##.......###### ###@........##### .)....S.....#.......### .....#############....## .... ##..... ... ####.. ## ##. #. ... #.#. You could see a ball python. Vanquished Creatures A giant cockroach (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slfk0326 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 174 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_i, minmay_misc_feat_diagonals Action || total ---------------------------++------- Melee: Long sword || 22 Armour: Leather armour || 41 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 136 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 136 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts